Splendor Component Count Comparison (Box Data)
How many cards in Splendor? Compare all 10 base box counts, from 40 level one cards to 5 gold tokens. Space Cowboys rulebook data. All 10 box counts listed.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Level 1 cards 40 cards. Largest row here. | 40 pieces | Development deck, tier 1 | Space Cowboys Splendor rules: 40 level 1, 30 level 2, 20 level 3 development cards |
| Level 2 cards 30 cards. Ten under level 1. | 30 pieces | Development deck, tier 2 | Space Cowboys Splendor rules: 30 level 2 development cards |
| Level 3 cards 20 cards. Half of level 1. | 20 pieces | Development deck, tier 3 | Space Cowboys Splendor rules: 20 level 3 development cards |
| Noble tiles 10 tiles. First to 15 prestige ends it. | 10 pieces | End game tiles, 3 gems each | Space Cowboys Splendor rules: 10 noble tiles |
| Emerald tokens 7 tokens. 5 at three players, 4 at two. | 7 pieces | Gem tokens, 4 player game | Space Cowboys Splendor rules: 7 tokens per gem at 4 players |
| Sapphire tokens 7 tokens. Matches every gem. | 7 pieces | Gem tokens, 4 player game | Space Cowboys Splendor rules: 7 tokens per gem at 4 players |
| Ruby tokens 7 tokens. Matches every gem. | 7 pieces | Gem tokens, 4 player game | Space Cowboys Splendor rules: 7 tokens per gem at 4 players |
| Diamond tokens 7 tokens. Matches every gem. | 7 pieces | Gem tokens, 4 player game | Space Cowboys Splendor rules: 7 tokens per gem at 4 players |
| Onyx tokens 7 tokens. Matches every gem. | 7 pieces | Gem tokens, 4 player game | Space Cowboys Splendor rules: 7 tokens per gem at 4 players |
| Gold joker tokens 5 tokens. Never scales down. | 5 pieces | Wild tokens, all player counts | Space Cowboys Splendor rules: 5 gold tokens at all player counts |
About this converter
Splendor runs on fixed box counts. Development cards total 90 across three decks: 40 level one, 30 level two and 20 level three. Nobles add 10 tiles for 100 cards and tiles. Gem tokens add 40: 7 each across emerald, sapphire, ruby, diamond and onyx plus 5 gold wilds. One level one deck matches eight gold wilds. Fewer players remove tokens: 5 per gem at three players and 4 at two, so the table pins four player counts with the rest noted. Every figure here is the Space Cowboys rulebook count.
How to use it
Pick two components and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 level deck against nobles to see the 40 versus 10 gap. All rows are Space Cowboys base box counts.
Counts pin the four player base box with lower player splits noted per row. Gold never scales down and stays at 5 in every player count. Cities expansion swaps nobles for tiles and stays out. Card costs in gems belong to the companion price page, not this count page. Prestige points on cards run 0 to 4 per card with nobles at 3 each.
FAQ
How many cards are in Splendor?
90 development cards: 40 level one, 30 level two and 20 level three. Nobles add 10 tiles.
How many gem tokens?
7 per gem at four players, 5 at three and 4 at two. Gold stays 5 always.
How do you win Splendor?
15 prestige points, usually with 3 to 4 nobles or high cards. The table counts pieces, not points.
Does Cities expansion count?
No. Cities replaces nobles with city tiles and changes setup, so only base box rows appear here.
Sources
- Space Cowboys Splendor rules (40 level 1, 30 level 2, 20 level 3 development cards; 10 noble tiles; 7 gem tokens per color at 4 players; 5 gold tokens)
- Space Cowboys Splendor rules: 2 and 3 player setup (5 tokens at 3 players, 4 at 2 players, gold fixed at 5)
- UltraBoardGames Splendor rules reference (component counts cross-check)
Last verified: 2026-10-02 · 10 entries
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