Slay the Spire Block Comparison (Card Values)
Compare 14 official Slay the Spire block values: Escape 3, Defend 5, Shrug 8, Flame 12, Power Through 15, Impervious 30 and more. See full table now. See more.
Visual comparison
All values
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| Name | Value | Context | Source |
|---|---|---|---|
| Escape Plan Lowest here. | 3 block | Silent Gain 3 Block 5 upgraded | Slay Spire Wiki Escape Plan: Gain 3 Block 5 upgraded |
| Deflect One over Escape. | 4 block | Silent Gain 4 Block 7 upgraded | Slay Spire Wiki Deflect: Gain 4 Block 7 upgraded |
| Dodge and Roll Ties Deflect. | 4 block | Silent Gain 4 Block plus 4 next | Slay Spire Wiki Dodge and Roll: Gain 4 Block next 4 |
| Defend Ironclad Starter block. | 5 block | Ironclad Gain 5 Block 8 upgraded | Slay Spire Wiki Block: Defend Gain 5 Block 8 upgraded |
| Armaments Ties Defend. | 5 block | Ironclad Gain 5 Block | Slay Spire Wiki Armaments: Gain 5 Block |
| Backflip Ties at 5. | 5 block | Silent Gain 5 Block 8 upgraded | Slay Spire Wiki Backflip: Gain 5 Block 8 upgraded |
| Blur Ties at 5. | 5 block | Silent Gain 5 Block 8 upgraded | Slay Spire Wiki Blur: Gain 5 Block 8 upgraded |
| Cloak and Dagger One over 5 tier. | 6 block | Silent Gain 6 Block | Slay Spire Wiki Cloak and Dagger: Gain 6 Block |
| True Grit One over Cloak. | 7 block | Ironclad Gain 7 Block 9 upgraded | Slay Spire Wiki True Grit: Gain 7 Block 9 upgraded |
| Shrug It Off Draw 1 noted. | 8 block | Ironclad Gain 8 Block 11 upgraded | Slay Spire Wiki Shrug It Off: Gain 8 Block 11 upgraded |
| Survivor Ties Shrug. | 8 block | Silent Gain 8 Block 11 upgraded | Slay Spire Wiki Survivor: Gain 8 Block 11 upgraded |
| Ghostly Armor Two over Shrug. | 10 block | Ironclad Gain 10 Block 13 upgraded | Slay Spire Wiki Ghostly Armor: Gain 10 Block 13 upgraded |
| Leg Sweep One over Ghostly. | 11 block | Silent Gain 11 Block 14 upgraded | Slay Spire Wiki Leg Sweep: Gain 11 Block 14 upgraded |
| Impervious Top here. Ten Escapes. | 30 block | Ironclad Gain 30 Block 40 upgraded | Slay Spire Wiki Impervious: Gain 30 Block 40 upgraded |
About this converter
Slay the Spire Ironclad and Silent block runs base 3 to 30 here. Escape Plan opens at 3, Deflect and Dodge and Roll at 4, Defend, Armaments, Backflip and Blur at 5, Cloak and Dagger at 6, True Grit at 7, Shrug It Off and Survivor at 8, Ghostly Armor at 10, Leg Sweep at 11 and Impervious at 30. That makes one Impervious equal ten Escape Plans or six Defends. Upgrades add on top, for example Defend 5 to 8 and Shrug 8 to 11, noted where they move. Every value here is the base Block from Wiki tables.
How to use it
Pick two cards and a unit in the top row. The three boxes below stay linked: one holds a count of the first, one the matching count of the second, one the total in Block. Change any box and the other two update. Try 1 Impervious against Escapes.
Flame Barrier 12 to 16 and Power Through 15 to 20 sit above Leg Sweep and stay out for space, noted here. Second Wind 5 per exhaust scales with exhaust count and stays out. Dash 10 to 13 ties Ghostly and stays out. Energy costs 0 to 2 in notes never enter Block math.
FAQ
What blocks most here?
Impervious at 30 base, 40 upgraded.
How much is Defend?
5 base, 8 upgraded Ironclad.
How much is Shrug?
8 base, 11 upgraded. Draw 1.
Does upgrade count?
No. Rows pin base. Upgrades sit in notes only.
Sources
- Slay the Spire game data (Mega Crit 2019): Ironclad and Silent Block tables
- Slay Spire Wiki Block: Defend 5 8, Shrug 8 11, True Grit 7 9, Ghostly 10 13, Impervious 30 40
- Slay Spire Wiki: Escape Plan 3 5, Deflect 4 7, Backflip 5 8, Leg Sweep 11 14, Survivor 8 11
- Fandom Flame Barrier 12 16 and Power Through 15 20 cross-checks (omitted rows noted)
Last verified: 2026-09-29 · 14 entries
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