Slay the Spire Attack Damage Comparison

Ironclad base prints, from Thunderclap at 4 to Bludgeon at 32. Pick any two.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Bludgeon32 Damage
Carnage20 Damage
Hemokinesis15 Damage
Clash14 Damage
Heavy Blade14 Damage
Clothesline12 Damage
Searing Blow12 Damage
Feed10 Damage
Headbutt9 Damage
Pommel Strike9 Damage
Sword Boomerang9 Damage
Bash8 Damage
Cleave8 Damage
Reckless Charge7 Damage
Strike6 Damage
Anger6 Damage
Perfected Strike6 Damage
Iron Wave5 Damage
Dropkick5 Damage
Thunderclap4 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Damage values are Mega Crit unupgraded card prints, not run totals. Strength, Vulnerable and Weak multiply in play and stay out of rows. Scaling cards like Body Slam and Whirlwind have no fixed print and stay out.

About this converter

Ironclad attacks print fixed base damage from 4 to 32. Thunderclap opens at 4, Iron Wave and Dropkick tied at 5, Strike, Anger and Perfected Strike tied at 6, Reckless Charge at 7, Bash and Cleave tied at 8, Headbutt, Pommel Strike and Sword Boomerang tied at 9, Feed at 10, Clothesline and Searing Blow tied at 12, Clash and Heavy Blade tied at 14, Hemokinesis at 15, Carnage at 20 and Bludgeon at 32. That makes one Bludgeon equal over five Strikes. Starter Strike at 6 anchors the whole ladder, so every midrange card reads as one to two Strikes. Every value here is the unupgraded print with rider effects noted where they ride along.

How to use it

Pick two cards and the unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first card, one holds the matching count of the second, one holds the total in damage. Try 1 Bludgeon against Strikes.

Upgrades stay out of rows: Strike rises to 9 and Bash to 10 on plus, so bases are rowed with plus noted. Multi-hit cards total their hits: Sword Boomerang lands three hits of 3 for 9. Perfected Strike starts at 6 and gains 2 per Strike in deck. Heavy Blade starts at 14 with strength counting three times. Hemokinesis costs 2 HP for its 15. Carnage is Ethereal and vanishes if unplayed. Feed Exhausts and raises max HP on kills. Body Slam, Whirlwind and Rampage scale with block, energy and plays, so they stay out as unfixed. Bludgeon 32 against Strike 6 shows over five to one.

FAQ

How much is Strike?

6 damage at 1 energy for every character. The whole ladder reads off it.

How much is Bludgeon?

32 base, 42 upgraded. Over five Strikes in one card.

Base or upgraded numbers?

Base prints. Strike rises 6 to 9 and Bash 8 to 10 on plus, noted per row.

Why no Body Slam?

Yes. Body Slam scales with block, Whirlwind with energy and Rampage with plays, so they stay out.

Sources

  • Slay Spire Wiki Cards List 2025 (Strike 6, Bash 8, Clash 14, Cleave 8, Clothesline 12, Headbutt 9, Heavy Blade 14, Iron Wave 5 and 5, Perfected Strike 6, Pommel Strike 9, Thunderclap, Bludgeon 32)
  • Google Sheets Slay the Spire Base Game Cards (Strike 6 plus 9, Bash 8 plus 10, Pommel 9 plus 10, Heavy Blade 14, Searing Blow 12, Carnage 20 plus 28, Feed 10 plus 12, Bludgeon 32 plus 42)
  • Slay Spire Wiki Carnage page (Ethereal, deal 20, plus 28)
  • slaythespire.gg Carnage page (2 energy, deal 20)
  • Mega Crit Slay the Spire v2 in-game card text

Last verified: 2026-09-28 · 20 entries

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