Carcassonne Meeple Count Comparison (Followers)

Compare Carcassonne base meeple counts 1 to 8 across colors and abbots. Uses the official Z-Man base rules with exact follower counts for base game scoring.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Land tiles84 Count
Scoreboard max50 Count
All meeples box35 Count
Cloister full score9 Count
Total per player8 Count
Meeples per color7 Count
Player colors5 Count
All abbots box5 Count
Farm points per city3 Count
City points per tile2 Count
Abbot per color1 Count
Road points per tile1 Count

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Carcassonne base runs on 7 meeples plus 1 abbot per color. Each player holds 8 followers total. Colors total 5 for up to 5 players. Meeples total 35 across all colors. Abbots total 5. Land tiles total 84 including the start tile. Roads score 1 per tile. Cities score 2 per tile plus pennants. Cloisters score 9 full with 8 around. Gardens match cloisters for abbots. Farms score 3 per adjacent city at game end. Score track loops at 50. Followers lock until scored. Abbots can leave early for partial garden points. This table tracks box counts plus five scoring rows for scale. Inns and Cathedrals shift points and stay out.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Land tiles against Abbot per color to see the 84 to 1 gap. All rows use Count, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.

Counts come from the Z-Man base box list. Scoring rates come from base scoring pages. River, Inns and Traders expansions add tiles and followers and stay out of this base table.

FAQ

How many meeples per player?

7 meeples plus 1 abbot. 8 followers total per color.

How many tiles in Carcassonne base?

84 land tiles including the start tile.

What does a full cloister score?

9 points. Cloister plus 8 around.

How do farms score?

3 points per adjacent completed city at game end.

Sources

  • Z-Man Games Carcassonne base rules: box contents 7 meeples per color, 1 abbot per color, 5 colors, 84 land tiles
  • Z-Man Games Carcassonne base rules: roads 1 per tile, cities 2 per tile, cloister 9 full, farms 3 per city
  • Z-Man Games Carcassonne base rules: score track 0 to 50

Last verified: 2026-10-06 · 12 entries

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