Arkham Horror Component Comparison (Box)
Compare Arkham Horror 3rd box component counts 1 to 90 across cards, tokens and monsters. Uses the official Fantasy Flight box list with exact counts.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Event cards Tops this table at 90. | 90 count | Mythos event deck | Fantasy Flight Arkham Horror 3rd rulebook: box contents 90 event cards |
| Item cards Weapons, books and relics. | 60 count | Shop and find deck | Fantasy Flight Arkham Horror 3rd rulebook: box contents 60 item cards |
| Spell cards Sanity cost magic. | 24 count | Castable spell deck | Fantasy Flight Arkham Horror 3rd rulebook: box contents 24 spells |
| Monster tokens Cultists, hounds and horrors. | 30 count | Cardboard monster pool | Fantasy Flight Arkham Horror 3rd rulebook: box contents 30 monsters |
| Investigator cards Up to 6 players. | 12 count | Playable sleuths | Fantasy Flight Arkham Horror 3rd rulebook: box contents 12 investigators |
| Anomaly tokens Doom track pressure. | 12 count | Gate surge markers | Fantasy Flight Arkham Horror 3rd rulebook: box contents 12 anomalies |
| Doom track max Matches anomalies at 12. | 12 count | Ancient One wakes at 12 | Fantasy Flight Arkham Horror 3rd rulebook: doom track 0 to 12 |
| Health tokens Heals at hospitals. | 24 count | Shared damage pool | Fantasy Flight Arkham Horror 3rd rulebook: box contents 24 health |
| Sanity tokens Rests at asylums. | 24 count | Shared horror pool | Fantasy Flight Arkham Horror 3rd rulebook: box contents 24 sanity |
| Clue tokens Seals and wins scenarios. | 20 count | Map pickup tokens | Fantasy Flight Arkham Horror 3rd rulebook: box contents 20 clues |
| Money tokens Buys items and rides. | 30 count | Dollar pool | Fantasy Flight Arkham Horror 3rd rulebook: box contents 30 money |
| Neighborhood tiles Downtown to Uptown. | 9 count | Map district tiles | Fantasy Flight Arkham Horror 3rd rulebook: box contents 9 neighborhoods |
About this converter
Arkham Horror 3rd hunts across 9 neighborhoods. Event cards total 90. Item cards total 60. Spells total 24. Monsters total 30 tokens. Investigators total 12 for up to 6 players. Anomalies total 12. Doom wakes at 12 and matches anomalies. Health totals 24. Sanity totals 24. Clues total 20 for seals and scenario wins. Money totals 30 dollars. Scenarios pick 4 Ancient Ones with varied doom effects. Item shops and train rides spend money. Hospitals heal damage. Asylums restore sanity. This table tracks box counts plus two scale rows. Dead of Night and expansions add new decks and stay out.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Event cards against Investigator cards to see the 90 to 12 gap. All rows use Count, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.
Counts come from the Fantasy Flight 3rd edition box list. 2nd edition totals differ and stay out. Doom and neighborhood rows are shown for scale, since new players mix tracks and map pieces.
FAQ
How many cards in Arkham Horror 3rd base?
90 events plus 60 items plus 24 spells. 174 total before setup.
How many investigators?
12 investigators. Up to 6 players per game.
When does the Ancient One wake?
Doom track hits 12. Anomalies also total 12.
What do clues do?
20 clue tokens. Spend to seal gates and win scenarios.
Sources
- Fantasy Flight Arkham Horror 3rd rulebook: box contents 90 event cards, 60 item cards, 24 spells
- Fantasy Flight Arkham Horror 3rd rulebook: 30 monsters, 12 investigators, 12 anomalies, doom 0 to 12
- Fantasy Flight Arkham Horror 3rd rulebook: 24 health, 24 sanity, 20 clues, 30 money, 9 neighborhoods
Last verified: 2026-10-06 · 12 entries
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