ARK Survival Evolved Weapon Damage Comparison (Base DMG)
How much damage do ARK Survival Evolved weapons deal? Compare 17 base damage stats from Wooden Club to Pump-Action Shotgun, with linked boxes and bars.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Wooden Club Lowest here. Also deals 20 torpidity per hit. | 5 damage | Primitive knockout tool, melee hit | ARK wiki Weapons page: Wooden Club 5 damage |
| Slingshot Must be fully pulled for max damage. | 14 damage | Primitive ranged weapon, fully drawn with stones | ARK wiki Weapons page: Slingshot up to 14 damage |
| Spear Can break on use. No durability bar. | 24 damage | Stone melee weapon, melee or thrown | ARK wiki Weapons page: Spear 24 damage |
| Boomerang Has a chance to break with each use. | 30 damage | Scorched Earth throwable, melee or ranged | ARK wiki Weapons page: Boomerang 30 damage |
| Assault Rifle Low per shot, very high DPS at 10 rounds per second. | 47 damage | Fabricated full auto rifle, per shot | ARK wiki Weapons page: Assault Rifle 47 damage |
| Pike Cannot be thrown, unlike the Spear. | 50 damage | Metal melee weapon, smithy crafted | ARK wiki Weapons page: Pike 50 damage |
| Fabricated Pistol Ties the Pike per shot at primitive quality. | 50 damage | Fabricated sidearm, per shot | ARK wiki Weapons page: Fabricated Pistol 50 damage |
| Bow Must be strung fully for max damage. | 55 damage | Wooden bow, fully drawn with stone arrows | ARK wiki Weapons page: Bow 55 damage with stone arrow |
| Sword Fast swing. Can pair with a shield. | 90 damage | Metal melee weapon, smithy crafted | ARK wiki Weapons page: Sword 90 damage |
| Crossbow Can fire underwater. Higher torpor than Bow. | 95 damage | Smithy crafted crossbow with stone arrows | ARK wiki Weapons page: Crossbow 95 damage with stone arrow |
| Simple Pistol Uses simple bullets. Strong vs unarmored players. | 100 damage | First firearm, six shots per reload | ARK wiki Weapons page: Simple Pistol 100 damage |
| Harpoon Launcher Weak on land. Top pick for sea taming. | 140 damage | Underwater launcher with spear bolts | ARK wiki Weapons page: Harpoon Launcher 140 damage with spear bolt |
| Tek Rifle Consumes element. Deals 100 to structures. | 150 damage | Tek energy rifle, per shot | ARK wiki Weapons page: Tek Rifle 150 damage |
| Fabricated Sniper Rifle Eight rounds per magazine. Scope ready. | 165 damage | Fabricated semi auto sniper, per shot | ARK wiki Weapons page: Fabricated Sniper Rifle 165 damage |
| Grenade Damage falls off with distance from blast. | 175 damage | Thrown explosive, 6 meter radius | ARK wiki Weapons page: Grenade 175 damage |
| Longneck Rifle Highest per shot of any non Tek gun. 196 vs creatures. | 280 damage | Lever action rifle with simple rifle ammo | ARK wiki Weapons page: Longneck Rifle 280 damage |
| Pump-Action Shotgun Top here. Total needs all pellets to land. | 644 damage | Pump shotgun, full 14 pellet hit | ARK wiki Weapons page: Pump-Action Shotgun 644 damage, 14 pellets |
About this converter
ARK Survival Evolved lists a base damage number for each weapon on its community wiki Weapons page. This table collects 17 of them at primitive quality, before quality bonus or survivor stat scaling. Melee runs 5 to 90: Wooden Club at 5, Spear at 24, Pike at 50, Sword at 90. Bows and pistols run 14 to 140: Slingshot up to 14, Bow at 55 with stone arrows, Crossbow at 95, Simple Pistol at 100, Harpoon Launcher at 140 with spear bolts. Fabricated guns run 47 to 280: Assault Rifle at 47 per shot, Fabricated Pistol at 50, Fabricated Sniper Rifle at 165, Longneck Rifle at 280. Tek and explosive rows close the ladder: Tek Rifle at 150, Grenade at 175, Tek Grenade at 300, Pump-Action Shotgun at 644 across 14 pellets. That makes the Pump-Action total near 129 times the Wooden Club.
How to use it
Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try Longneck Rifle against Spear to see the rifle equal about twelve spears.
All values are primitive base damage from the ARK wiki Weapons page. Quality bonus, survivor melee stat, armor, headshot multipliers, and range falloff sit outside this table. Longneck Rifle deals 280 to players but 196 to creatures, since creatures take 70 percent from guns. Shotgun totals assume every pellet hits at point blank range. Turrets, traps, plant defenses, and saddles are omitted because this table covers handheld weapons, bows, and thrown explosives only.
FAQ
Which ARK weapon deals the most damage here?
Pump-Action Shotgun at 644 total across 14 pellets, per the ARK wiki Weapons page. Every pellet must hit.
How much damage does the Longneck Rifle do?
280 with simple rifle ammo against players. Against creatures it deals 196, since creatures take 70 percent from guns.
Why is the Assault Rifle listed at only 47?
47 is per shot base damage. Its full auto fire rate gives it very high damage per second despite the low single hit.
Where do these numbers come from?
The ARK community wiki Weapons page, which lists primitive base damage per weapon. Ammo type is fixed per row as noted.
Sources
- ARK: Survival Evolved Wiki, Weapons page: melee rows (Wooden Club 5, Spear 24, Pike 50, Sword 90)
- ARK: Survival Evolved Wiki, Weapons page: ranged rows (Slingshot up to 14, Boomerang 30, Bow 55, Crossbow 95, Harpoon Launcher 140)
- ARK: Survival Evolved Wiki, Weapons page: firearm rows (Assault Rifle 47, Fabricated Pistol 50, Simple Pistol 100, Fabricated Sniper Rifle 165, Longneck Rifle 280)
- ARK: Survival Evolved Wiki, Weapons page: heavy rows (Tek Rifle 150, Grenade 175, Pump-Action Shotgun 644 across 14 pellets)
- ARK: Survival Evolved Wiki, Longneck Rifle page: 280 base, 70 percent gun factor vs creatures
Last verified: 2026-10-15 · 17 entries
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