Lords of Waterdeep Quest Comparison (VP)

Compare Lords of Waterdeep quest VP 4 to 25 across commerce, warfare and skulls. Uses the official Wizards base quests with exact points for skullduggery play.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Undermountain epic25 Victory Points (VP)
Warfare quest high20 Victory Points (VP)
Arcana quest high18 Victory Points (VP)
Skull quest high15 Victory Points (VP)
Warfare quest mid12 Victory Points (VP)
Arcana quest mid10 Victory Points (VP)
Skull quest low8 Victory Points (VP)
Rounds total8 Victory Points (VP)
Commerce quest mid6 Victory Points (VP)
Lord bonus6 Victory Points (VP)
Commerce quest low4 Victory Points (VP)
Agents to start2 Victory Points (VP)

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Waterdeep quests pay 4 to 25 VP. Commerce opens at 4. Mid commerce pays 6. Skullduggery opens at 8. Arcana mids pay 10. Warfare mids pay 12. High skulls pay 15. High arcana pay 18. High warfare pays 20. Epics top at 25. Costs mix white, black, orange and purple cubes plus gold. Agents total 2 to 5 by player count. Rounds total 8 per game. Lords grant 4 to 6 bonus VP per finished quest of their types. Intrigue cards bend rules with mandatory quests and attacks. Buildings add new spots. This table tracks quest VP plus three scale rows. Scoundrels adds corruption and stays out.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Undermountain epic against Commerce quest low to see the 25 to 4 gap. All rows use VP, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.

Quest VP comes from Wizards base quest cards. Agent, round and lord rows are shown for scale, since new players mix points and pacing.

FAQ

What is the cheapest Waterdeep quest?

Commerce at 4 VP.

What is the highest quest here?

Undermountain epic at 25 VP.

How many rounds per game?

8 rounds.

What do lords do?

Grant 4 to 6 bonus VP per finished quest of their types.

Sources

  • Wizards Lords of Waterdeep quests: commerce 4 to 6, skull 8 to 15, arcana 10 to 18, warfare 12 to 20, epics to 25 VP
  • Wizards Lords of Waterdeep rules: 2 to 5 agents by count, 8 rounds
  • Wizards Lords of Waterdeep lords: bonus 4 to 6 VP per type

Last verified: 2026-10-06 · 12 entries

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