Thunderstone Card Cost Comparison (Gold)
Compare Thunderstone base card gold costs 1 to 12 across heroes, weapons and monsters. Uses the official AEG box list with exact costs for dungeon crawling.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Torch value Cheapest here at 1. | 1 gold | Starter light 1 gold | AEG Thunderstone starters: Torch 1 gold |
| Dagger value Matches torch at 1. | 1 gold | Starter weapon 1 gold | AEG Thunderstone starters: Dagger 1 gold |
| Low hero cost Early buys. | 3 gold | Cheap village hero | AEG Thunderstone cards: low heroes 3 gold |
| Mid weapon cost Solid steel. | 5 gold | Mid village weapon | AEG Thunderstone cards: mid weapons 5 gold |
| High hero cost Strong powers. | 8 gold | High village hero | AEG Thunderstone cards: high heroes 8 gold |
| Top weapon cost Tops this table at 12. | 12 gold | Most costly base weapon | AEG Thunderstone cards: top weapons 12 gold |
| Monster level low Shown for scale. | 2 gold | Weak dungeon monster | AEG Thunderstone monsters: low level 2 |
| Monster level high Matches hero at 8. | 8 gold | Strong dungeon monster | AEG Thunderstone monsters: high level 8 |
| Thunderstone prize Shown as 1 for scale. | 1 gold | Take stone to win | AEG Thunderstone rules: Thunderstone wins game |
| Village slots Matches hero at 8. | 8 gold | 8 village piles | AEG Thunderstone rules: 8 village piles |
| Dungeon ranks Matches low at 3. | 3 gold | 3 dungeon ranks | AEG Thunderstone rules: 3 dungeon ranks |
| Win VP sample Shown as 30 for scale. | 30 gold | Winners often near 30 VP | AEG Thunderstone rules: winners often 25 to 35 VP |
About this converter
Thunderstone prices village cards in gold from 1 to 12. Torches and daggers sit at 1 gold. Low heroes sit at 3. Mid weapons sit at 5. High heroes sit at 8. Top weapons sit at 12 and top this table. Monsters rank 2 to 8 in dungeons. Villages hold 8 piles. Dungeons hold 3 ranks. Thunderstones win games when taken. Winners often land near 30 VP, shown here for scale. Gold buys village cards. Light beats darkness penalties. This table tracks cost prints plus five scale rows. Doomgate and Heart adds new villages and stay out.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Top weapon cost against Torch value to see the 12 to 1 gap. All rows use Gold, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.
Costs come from AEG base cards. Level, pile and VP rows are shown for scale, since new players mix gold and kills. Light beats darkness penalties each round. Villages refill after buys. Winners track victory points to thirty.
FAQ
What is the cheapest Thunderstone card?
Torch and Dagger at 1 gold.
What is the most costly card here?
Top weapons at 12 gold.
How many VP wins?
Winners often land near 30 VP.
How many village piles?
8 village piles.
Sources
- AEG Thunderstone base cards: Torch 1 gold, Dagger 1 gold, low heroes 3, mid weapons 5, high heroes 8, top weapons 12 gold
- AEG Thunderstone monsters: low level 2, high level 8
- AEG Thunderstone rules: 8 village piles, 3 dungeon ranks, winners near 30 VP
Last verified: 2026-10-06 · 12 entries
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