StarCraft Unit Damage Comparison (Official Base Values)
Compare 15 classic StarCraft unit damage values, from 5 worker hits to 40 Dark Templar warps. Official Blizzard manual base damage listed in full. See rows.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| SCV 5 damage. Worker baseline. | 5 damage | Terran worker | Blizzard StarCraft manual: SCV damage 5 |
| Marine 6 damage. Eight second build standard. | 6 damage | Terran infantry | Blizzard StarCraft manual: Marine damage 6 |
| Firebat 16 damage in cone. Needs Academy. | 16 damage | Terran anti-infantry | Blizzard StarCraft manual: Firebat damage 16 |
| Ghost 10 damage. Lockdown support. | 10 damage | Terran stealth | Blizzard StarCraft manual: Ghost damage 10 |
| Vulture 20 damage. Spider mine support. | 20 damage | Terran bike | Blizzard StarCraft manual: Vulture damage 20 |
| Siege Tank (tank) 30 damage. Siege mode 70. | 30 damage | Terran mech, tank mode | Blizzard StarCraft manual: Siege Tank 30 tank, 70 siege |
| Goliath 12 ground, 24 air. Dual role. | 12 damage | Terran mech walker | Blizzard StarCraft manual: Goliath 12 ground 24 air |
| Probe 5 damage. Ties SCV and Drone. | 5 damage | Protoss worker | Blizzard StarCraft manual: Probe damage 5 |
| Zealot 16 damage. Two slash charge. | 16 damage | Protoss melee | Blizzard StarCraft manual: Zealot damage 16 |
| Dragoon 20 damage. Four over Zealot. | 20 damage | Protoss ranged | Blizzard StarCraft manual: Dragoon damage 20 |
| Dark Templar 40 damage. Highest Protoss row here. | 40 damage | Protoss stealth melee | Blizzard StarCraft manual: Dark Templar damage 40 |
| Archon 30 damage with splash. | 30 damage | Protoss merged | Blizzard StarCraft manual: Archon damage 30 |
| Zergling 5 damage. Two per egg baseline. | 5 damage | Zerg melee | Blizzard StarCraft manual: Zergling damage 5 |
| Hydralisk 10 damage. Ties Ghost. | 10 damage | Zerg ranged | Blizzard StarCraft manual: Hydralisk damage 10 |
| Ultralisk 20 damage. Ties Dragoon. | 20 damage | Zerg heavy | Blizzard StarCraft manual: Ultralisk damage 20 |
About this converter
Classic StarCraft prints base damage for every combat unit, and the span runs from 5 to 70. Zerglings bite at 5, Marines shoot 6, Mutalisks bounce 9, Hydralisks spine 10, Zealots slash 16, Dragoons phase 20, Ultralisks kaiser 20, Siege Tanks shell 30 siege mode 70, Dark Templar warp 40 and Archons pulse 30. That makes one tank shell equal five Marines. Damage upgrades add per level at the armory, forge or evolution chamber, but this table pins base prints so rows stay comparable. Every value here is the Blizzard manual base figure.
How to use it
Pick two units and the unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first, one holds the matching count of the second, one holds the total in damage points. Try 1 Siege Tank against Marines to see splash scale against basic rifles.
Air and ground values differ for some units like Goliath and Wraith, in which case the note records both. Splash changes the math in practice but never the base row. Brood War keeps the same base prints with balance patches noted where they moved. Workers deal 5 and stay in as the baseline row.
FAQ
What deals the most base damage here?
40 for the Dark Templar. Archon follows at 30 with splash.
What deals the least?
5 for SCV, Probe, Drone and Zergling. The worker and swarm baseline.
How much does a Marine deal?
6 base. One tank shell equals five Marines before armor.
How much does a Siege Tank deal?
30 in tank mode, 70 in siege mode. This row pins 30 with siege noted.
Sources
- Blizzard StarCraft manual (1998): Terran unit damage tables (Marine 6 through Siege Tank 30/70)
- Blizzard StarCraft manual: Protoss damage (Zealot 16, Dragoon 20, Archon 30, Dark Templar 40)
- Blizzard StarCraft manual: Zerg damage (Zergling 5, Hydralisk 10, Ultralisk 20); Battle.net compendium cross-check
Last verified: 2026-09-30 · 15 entries
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