StarCraft Supply Cost Comparison
Unit supply costs, from Zergling pair at 1 to Battlecruiser at 6. Pick any two.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| SCV Ties Marine, Probe, Drone, Zergling pair at 1. | 1 supply | Terran worker, 1 supply | StarCraft manual: SCV supply 1 |
| Marine Ties SCV. Six Marines per Battlecruiser. | 1 supply | Terran infantry, 1 supply | StarCraft manual: Marine supply 1 |
| Probe Ties SCV. | 1 supply | Protoss worker, 1 supply | StarCraft manual: Probe supply 1 |
| Drone Ties SCV. Morphs into buildings. | 1 supply | Zerg worker, 1 supply | StarCraft manual: Drone supply 1 |
| Zergling (pair) Ties SCV. Two bodies per point. | 1 supply | Zerg swarmers, 1 supply per pair | StarCraft manual: Zergling supply 1 per 2 units |
| Vulture Ties Siege Tank, Zealot, Dragoon, Lurker, Mutalisk at 2. | 2 supply | Terran bike, 2 supply | StarCraft manual: Vulture supply 2 |
| Siege Tank Ties Vulture. Siege mode bonus. | 2 supply | Terran armor, 2 supply | StarCraft manual: Siege Tank supply 2 |
| Zealot Ties Vulture. | 2 supply | Protoss infantry, 2 supply | StarCraft manual: Zealot supply 2 |
| Dragoon Ties Vulture. | 2 supply | Protoss walker, 2 supply | StarCraft manual: Dragoon supply 2 |
| Lurker Ties Vulture. Burrowed spikes. | 2 supply | Zerg ambusher, 2 supply | StarCraft manual: Lurker supply 2 |
| Mutalisk Ties Vulture. | 2 supply | Zerg flyer, 2 supply | StarCraft manual: Mutalisk supply 2 |
| Archon Ties Reaver and Ultralisk at 4. | 4 supply | Protoss merger, 4 supply | StarCraft manual: Archon supply 4 |
| Reaver Ties Archon. Scarabs hit hard. | 4 supply | Protoss artillery, 4 supply | StarCraft manual: Reaver supply 4 |
| Ultralisk Ties Archon. | 4 supply | Zerg heavy, 4 supply | StarCraft manual: Ultralisk supply 4 |
| Battlecruiser Ties Carrier at 6. Top here. | 6 supply | Terran capital, 6 supply | StarCraft manual: Battlecruiser supply 6 |
| Carrier Ties Battlecruiser. Interceptors extra. | 6 supply | Protoss capital, 6 supply | StarCraft manual: Carrier supply 6 |
About this converter
StarCraft units cost fixed control supply from 1 to 6. SCV, Marine, Probe, Drone and Zergling pair open tied at 1, Vulture, Siege Tank, Zealot, Dragoon, Lurker and Mutalisk tied at 2, Archon, Reaver and Ultralisk tied at 4 and Battlecruiser and Carrier tied at 6. That makes one Battlecruiser equal six Marines of supply. Every value here is the Brood War cost with the 200 cap left out.
How to use it
Pick two units and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first, one holds the matching count of the second, one holds the total in supply. Try 1 Battlecruiser against Marines.
Zerglings hatch two bodies per single supply point, so the row names the pair to keep math honest. Mineral and gas prices ride apart from supply and stay out of these rows. Remastered kept every cost identical to the 1998 original. Supply depots, pylons and overlords each grant 8 control per structure. Cannon rushes never change these costs ever.
FAQ
What costs most supply?
Battlecruiser and Carrier at 6 each. Six Marines per capital.
How much is a Zealot?
2 supply. Vulture, Tank, Dragoon, Lurker and Mutalisk tie it.
How much is a Zergling?
1 supply per pair. Two bodies per point.
Why no minerals?
Minerals and gas price separately from supply, so rows pin supply.
Sources
- StarCraft manual unit tables, 1 supply (SCV, Marine, Probe, Drone, Zergling pair)
- StarCraft manual unit tables, 2 supply (Vulture, Siege Tank, Zealot, Dragoon, Lurker, Mutalisk)
- StarCraft manual unit tables, 4 and 6 supply (Archon, Reaver, Ultralisk, Battlecruiser, Carrier)
- Liquipedia StarCraft unit pages (cross-checks on supply costs)
Last verified: 2026-09-28 · 16 entries
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