Sentinels Multiverse Component Counts (Box)

Compare Sentinels of the Multiverse box component counts 1 to 100 across heroes, villains and decks. Uses the official Greater Than Games box list exact.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Villain HP high100 Count
Tokens pool50 Count
Cards per hero40 Count
Hero HP high32 Count
Hero HP low24 Count
Hero decks10 Count
HP dials10 Count
Oversized villain cards8 Count
Villain decks4 Count
Environment decks4 Count
Turn phases3 Count
Players to start3 Count

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Sentinels packs 10 heroes, 4 villains and 4 environments. Hero decks hold 40 cards each. Dials total 10 health trackers. Hero health runs 24 to 32. Villain health tops at 100. Tokens total 50 damage markers. Turns run 3 phases across play, power and draw. Tables run 3 to 5 heroes per game. Oversized villain cards total 8 at 2 per villain. Damage reduces targets to 0 to win. Environments act each round. This table tracks box counts plus five scale rows. Rook City adds new decks and stays out.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Villain HP high against Hero HP low to see the 100 to 24 gap. All rows use Count, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.

Counts come from the Greater Than Games base box list. Health, phase and player rows are shown for scale, since new players mix decks and win needs. Turns run play power draw phases each round. Teams field three to five heroes per game. Damage tracks decide wins.

FAQ

How many decks in Sentinels base?

10 heroes plus 4 villains plus 4 environments. 18 decks total.

How much health do villains have?

Up to 100 HP on top villains. Heroes hold 24 to 32 HP.

How many players?

3 to 5 heroes per game.

How many cards per hero?

40 cards per hero deck.

Sources

  • Greater Than Games Sentinels base rules: box contents 10 heroes, 4 villains, 4 environments, 10 HP dials, 50 tokens
  • Greater Than Games Sentinels decks: 40 cards per hero, heroes 24 to 32 HP, villains up to 100 HP
  • Greater Than Games Sentinels rules: 3 phases per turn, 3 to 5 heroes

Last verified: 2026-10-06 · 12 entries

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