Forbidden Desert Component Comparison (Box)
Compare Forbidden Desert box component counts 1 to 49 across tiles, cards and gears. Uses the official Gamewright box list with exact counts for storm survival.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Desert tiles Builds 5 by 5 with hole. | 24 count | Shifting sand tiles | Gamewright Forbidden Desert rules: box contents 24 desert tiles |
| Sand markers Tops this table at 48. | 48 count | Sand pile tokens | Gamewright Forbidden Desert rules: box contents 48 sand markers |
| Storm cards Sun beats plus winds. | 31 count | Storm movement deck | Gamewright Forbidden Desert rules: box contents 31 storm cards |
| Gear cards Find in ruins. | 12 count | Dune blaster plus jet pack | Gamewright Forbidden Desert rules: box contents 12 gear cards |
| Flying machine parts Need all 4 to win. | 4 count | Propeller engine compass crystal | Gamewright Forbidden Desert rules: box contents 4 machine parts |
| Adventurer pawns 2 to 5 players. | 6 count | Climber archaeologist set | Gamewright Forbidden Desert rules: box contents 6 pawns |
| Water markers Empty cup dies. | 20 count | Shared canteen pool | Gamewright Forbidden Desert rules: box contents 20 water |
| Storm meter levels Matches pawns at 6. | 5 count | Storm strength 1 to 5 | Gamewright Forbidden Desert rules: storm meter to 5 |
| Excavation need Shown as 2 for scale. | 2 count | 2 digs clears sand plus tile | Gamewright Forbidden Desert rules: 2 digs clears tile |
| Sun beats strike Shown as 1 for scale. | 1 count | Sun card forces water loss | Gamewright Forbidden Desert cards: sun beats cost 1 water |
| Tiles to win Shown as 8 for scale. | 8 count | 8 flying parts tiles plus launch | Gamewright Forbidden Desert rules: launch pad plus 8 part tiles |
| Actions per turn Matches parts at 4. | 4 count | 4 actions each turn | Gamewright Forbidden Desert rules: 4 actions per turn |
About this converter
Desert packs 24 tiles in a 5 by 5 grid with a storm hole. Sand totals 48 markers. Storm cards total 31 with sun beats and wind moves. Gear totals 12 cards in ruins. Machine parts total 4 across propeller, engine, compass and crystal. Pawns total 6 roles for 2 to 5 players. Water totals 20 drops with empty cups dying. Storm meters run 1 to 5 strength. Digs need 2 clears per tile. Sun beats cost 1 water each. Wins need all 4 parts plus launch pad escape. Turns grant 4 actions for moves, digs and shares. This table tracks box counts plus five scale rows. Sky adds new tiles and stays out.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Sand markers against Flying machine parts to see the 48 to 4 gap. All rows use Count, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.
Counts come from the Gamewright base box list. Meter, dig and action rows are shown for scale, since new players mix pieces and win needs.
FAQ
How many tiles in Forbidden Desert base?
24 desert tiles in a 5 by 5 grid with a storm hole.
How to win Forbidden Desert?
Find all 4 machine parts and escape from the launch pad.
How much water per player?
Shared pool of 20 drops. Empty cup on your turn ends the game.
How many actions per turn?
4 actions each turn.
Sources
- Gamewright Forbidden Desert base rules: box contents 24 desert tiles, 48 sand markers, 31 storm cards, 12 gear cards
- Gamewright Forbidden Desert base rules: 4 machine parts, 6 pawns, 20 water
- Gamewright Forbidden Desert base rules: 4 actions per turn, 2 digs clears tile
Last verified: 2026-10-06 · 12 entries
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