Flesh and Blood Power Comparison (Attack Values)

Compare 13 official Flesh and Blood card Powers: Resentment 1 to 3, Snatch 4, Enlightened 5, Command 6 and more. FaB DB data. See full table. More inside.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Command and Conquer6 Power
Enlightened Strike Red5 Power
Ravenous Rabble Red5 Power
Surging Strike Red5 Power
Snatch Red4 Power
Scar for Scar Red4 Power
Leg Tap Red4 Power
Searing Emberblade3 Power
Rising Resentment Red3 Power
Head Jab Red3 Power
Rising Resentment Yellow2 Power
Scar for Scar Blue2 Power
Rising Resentment Blue1 Power

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Powers are printed attack numbers from FaB DB, not pitch or defense. Red Yellow Blue cycles scale 3 2 1, rows keep each color as separate row for math.

About this converter

Flesh and Blood cards print Power from 1 to 6 here. Resentment Blue opens at 1, Resentment Yellow and Scar Blue at 2, Emberblade, Resentment Red and Head Jab at 3, Snatch, Scar Red and Leg Tap at 4, Enlightened Strike, Ravenous Rabble and Surging Strike at 5 and Command and Conquer at 6. That makes one Command equal six Resentment Blues or one and a half Snatches. Red Yellow Blue cycles show 3 2 1 scaling, for example Resentment Red 3 Yellow 2 Blue 1. Pitch and defense sit in context only. Every value here is the printed Power from FaB DB.

How to use it

Pick two cards and a unit in the top row. The three boxes below stay linked: one holds a count of the first, one the matching count of the second, one the total in Power. Change any box and the other two update. Try 1 Command against Blues.

Pitch pays costs and defense blocks, neither enters Power math, for example Scar Blue Pitch 3 against Power 2. Cost 0 to 2 in notes never changes Power rows. Welcome to Rathe unlimited prints pin here, later reprints keep Power.

FAQ

What hits hardest here?

Command and Conquer at 6 Power.

What is Snatch Power?

4 Red. Draw on hit.

How do colors scale?

Red 3 Yellow 2 Blue 1 in Resentment cycle.

Does pitch count?

No. Rows pin Power. Pitch and defense sit in notes only.

Sources

  • Flesh and Blood game data (Legend Story): card Power tables
  • FaB DB fabdb.net: Snatch Red 4, Scar Red 4 Blue 2, Enlightened 5, Command 6, Leg Tap 4, Surging 5, Head Jab 3
  • FaB Uprising release notes: Rising Resentment Red 3 Yellow 2 Blue 1
  • FaBlazing card pages: Emberblade 3 and Resentment Red cross-checks

Last verified: 2026-09-29 · 13 entries

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