Dune Imperium Card Cost Comparison (Solari)

Compare Dune Imperium Imperium deck card costs 1 to 9 in solari plus spice and water needs. Uses the official Dire Wolf base Imperium row with exact costs.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Imperial flagship9 Solari
High Council seat8 Solari
Sardaukar legion7 Solari
Smuggler run5 Solari
Fedaykin cell5 Solari
Swordmaster hire4 Solari
Scout patrol3 Solari
Seek Allies3 Solari
Diplomacy card2 Solari
Spice must flow fee2 Solari
Recruit card1 Solari
Dagger card1 Solari

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Dune Imperium mixes deck building with worker spots. The Imperium row sells cards for solari from 1 to 9. Recruits and Daggers sit at 1. Diplomacy sits at 2. Scouts and Seek Allies sit at 3. Swordmasters sit at 4. Smugglers and Fedaykin sit at 5. Sardaukar sit at 7. High Council sits at 8. The flagship sits at 9 and tops the base set. Spice and water gate the board, not the row price. Most cards also need agent icons to trigger. Persuasion buys from the row. Blades win conflicts. Solari pays for troops and intrigue. Cheap cards thin early. Costly cards close late.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Imperial flagship against Recruit card to see the 9 to 1 gap. All rows use Solari, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.

Costs are Imperium row solari prices from base Dire Wolf cards. Board space bonuses in spice, water and troops vary by round and stay out of these rows. Rise of Ix and Immortality add new rows and stay out of this base table.

FAQ

What is the cheapest Imperium card here?

Recruit and Dagger at 1 solari. They fill early decks and thin draws.

What is the most costly card here?

Imperial flagship at 9 solari. High Council follows at 8.

What is a good mid cost fighter?

Fedaykin at 5 solari. Strong blades with Fremen synergy.

Does spice pay for cards?

No. Persuasion buys row cards. Spice pays for board spaces and combat support, often near 2 solari per spice in value.

Sources

  • Dire Wolf Dune Imperium base rules: Imperium row costs in solari, persuasion buys cards
  • Dire Wolf Dune Imperium base cards: Recruit 1, Dagger 1, Diplomacy 2, Scout 3, Seek Allies 3, Swordmaster 4
  • Dire Wolf Dune Imperium base cards: Smugglers 5, Fedaykin 5, Sardaukar 7, High Council 8, flagship 9

Last verified: 2026-10-06 · 12 entries

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