Dominion Victory Point Comparison (Official Card Values)
Compare 10 Dominion fixed victory point cards, from the minus 1 Curse to the 10 point Colony. Official Rio Grande card values in the full table. See full rows.
Visual comparison
All values
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| Name | Value | Context | Source |
|---|---|---|---|
| Curse Minus 1 VP. Only negative here. | -1 points | Curse type, base set | Rio Grande Dominion rulebook: Curse -1 VP |
| Estate 1 VP. Starting deck filler. | 1 points | Victory, base set | Rio Grande Dominion rulebook: Estate 1 VP |
| Great Hall 1 VP. Ties Estate with an action. | 1 points | Victory-action, Intrigue | Rio Grande Intrigue rules: Great Hall 1 VP |
| Harem 2 VP. Spends as treasure too. | 2 points | Treasure-victory, Intrigue | Rio Grande Intrigue rules: Harem 2 VP |
| Nobles 2 VP. Choice of cards or actions. | 2 points | Action-victory, Intrigue | Rio Grande Intrigue rules: Nobles 2 VP |
| Island 2 VP. Sets itself aside. | 2 points | Victory, Seaside | Rio Grande Seaside rules: Island 2 VP |
| Farmland 2 VP. Remodels on buy. | 2 points | Victory, Hinterlands | Rio Grande Hinterlands rules: Farmland 2 VP |
| Duchy 3 VP. Mid game target. | 3 points | Victory, base set | Rio Grande Dominion rulebook: Duchy 3 VP |
| Province 6 VP. Game end trigger. | 6 points | Victory, base set | Rio Grande Dominion rulebook: Province 6 VP |
| Colony 10 VP. Top fixed row here. | 10 points | Victory, Prosperity | Rio Grande Prosperity rules: Colony 10 VP |
About this converter
Dominion scores fixed victory points on ten classic cards. Estates pay 1, Great Hall 1, Harem, Nobles, Island and Farmland pay 2 each, Duchies pay 3, Provinces pay 6 and Colonies pay 10. Curses subtract 1 each. That makes one Province equal six Estates. Gardens, Duke, Fairgrounds, Vineyard and Silk Road scale with deck contents, so they stay out of these fixed rows and are noted instead. Every value here is the Rio Grande card text figure.
How to use it
Pick two cards and the unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first, one holds the matching count of the second, one holds the total in victory points. Try 1 Province against Estates to see the 6 to 1 gap.
Only fixed VP cards are rowed. Variable cards are omitted with reasons: Gardens pays per ten cards, Duke per Duchy, Fairgrounds per five diverse cards, Vineyard per three actions, Silk Road per four victory cards. Colony needs the Prosperity expansion. Harem doubles as treasure, noted as the hybrid exception.
FAQ
What scores the most?
Colony at 10 VP from Prosperity. Province follows at 6.
What scores the least?
Curse at minus 1 VP. The only negative card in the game.
How does Gardens score?
One per ten cards owned, so it varies by deck. Fixed cards only are rowed here.
When does the game end?
When the Province pile empties or any three supply piles run out.
Sources
- Rio Grande Dominion base rulebook: Estate 1, Duchy 3, Province 6, Curse -1 VP
- Rio Grande Intrigue/Seaside/Hinterlands/Prosperity rules: Great Hall, Harem, Nobles, Island, Farmland, Colony VP
- Dominion Strategy Wiki card pages with rulebook citations (cross-check)
Last verified: 2026-09-30 · 10 entries
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