Codenames Card Count Comparison (Words)
Compare Codenames base word card counts 1 to 400 across agents, bystanders and assassins. Uses the official CGE box list with exact counts for party play.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Word cards double sided Working shown. Tops words here. | 200 cards | 200 cards times 2 words equals 400 words | Czech Games Codenames rules: box contents 200 word cards 400 words |
| Word words total Tops this table at 400. | 400 cards | 400 codenames in box | Czech Games Codenames rules: 400 words total |
| Key cards Pick 1 per game. | 40 cards | Map deck for spymasters | Czech Games Codenames rules: box contents 40 key cards |
| Red agent cards First team needs 9 with start. | 8 cards | Red team agent pool | Czech Games Codenames rules: 8 red agents |
| Blue agent cards Matches red at 8. | 8 cards | Blue team agent pool | Czech Games Codenames rules: 8 blue agents |
| Bystander cards Wrong guesses waste turns. | 7 cards | Neutral beige pool | Czech Games Codenames rules: 7 bystanders |
| Assassin card Pick loses at once. | 1 cards | Black killer card | Czech Games Codenames rules: 1 assassin |
| Grid squares Shown for scale. | 25 cards | 5 by 5 word grid | Czech Games Codenames rules: 25 words per game |
| First team need Second needs 8. | 9 cards | Starting team finds 9 agents | Czech Games Codenames rules: first team needs 9 |
| Second team need Matches agent pools. | 8 cards | Second team finds 8 agents | Czech Games Codenames rules: second team needs 8 |
| Timer minutes Shown for scale. | 5 cards | Optional timer length | Czech Games Codenames rules: timer variant |
| Player count max Party scales past 8. | 8 cards | 4 per team times 2 teams | Czech Games Codenames rules: 2 to 8 plus players |
About this converter
Codenames base packs 200 double sided cards for 400 words. Each game lays 25 words in a 5 by 5 grid. Key cards total 40 maps for spymasters. Agent pools hold 8 red plus 8 blue plus 1 double sided spare. First team finds 9 agents. Second finds 8. Bystanders total 7 neutrals. Assassins total 1 black card that loses at once. Clues give one word plus a number. Guesses stop on wrong color. Timers run optional 5 minute variants. Player counts run 2 to 8 plus with teams. This table tracks box counts plus four scale rows. Duet and Pictures swap words and maps and stay out.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Word words total against Assassin card to see the 400 to 1 gap. All rows use Cards, so the unit stays fixed. Click any table row to load it as Entry A with amount 1.
Counts come from the Czech Games base box list. XXL and app prints match base words and stay in. Grid, need and timer rows are shown for scale, since new players mix setup and win needs.
FAQ
How many words in Codenames base?
400 words on 200 double sided cards.
How many agents per team?
First needs 9. Second needs 8. Pools hold 8 red plus 8 blue.
What does the assassin do?
1 black card. Picking it loses the game at once.
How large is the grid?
25 words per game in a 5 by 5 grid.
Sources
- Czech Games Codenames rules: box contents 200 word cards 400 words, 40 key cards
- Czech Games Codenames rules: 8 red agents, 8 blue agents, 7 bystanders, 1 assassin, 25 grid
- Czech Games Codenames rules: first team 9, second team 8, 2 to 8 plus players
Last verified: 2026-10-06 · 12 entries
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