Vampire Survivors Weapon Damage Comparison

Level 1 base damage, from Vento Sacro at 2 to Axe at 20. Pick any two.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Axe20 Damage
Fire Wand20 Damage
Lightning Ring15 Damage
Whip10 Damage
Magic Wand10 Damage
King Bible10 Damage
Santa Water10 Damage
Runetracer10 Damage
Gatti Amari10 Damage
Song of Mana10 Damage
Shadow Pinion10 Damage
Laurel10 Damage
Knife6.5 Damage
Garlic5 Damage
Cross5 Damage
Bone5 Damage
Celestial Dusting5 Damage
Phiera Der Tuphello5 Damage
Vento Sacro2 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Damage values are level 1 base prints from poncle game data, not leveled runs. Might, Area and Amount multiply in play and stay out of rows. Erasure effects like Pentagram carry no damage number and stay out.

About this converter

Survivors weapons print fixed base damage from 2 to 20. Vento Sacro opens at 2, Garlic, Cross, Bone, Celestial Dusting and Phiera Der Tuphello tied at 5, Knife at 6.5, Whip, Magic Wand, King Bible, Santa Water, Runetracer, Gatti Amari, Song of Mana, Shadow Pinion and Laurel tied at 10, Lightning Ring at 15, and Axe and Fire Wand tied at 20. That makes one Axe equal four Garlics. Eight levels raise each weapon toward its max, with Whip climbing 10 to 40 and Knife 6.5 to 16.5. Every value here is the level 1 base with max noted where it matters.

How to use it

Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds the total in damage. Try 1 Axe against Garlics.

Ties stay flagged across the 5 and 10 tiers, since poncle prices many starters alike. Pentagram and Clock Lancet deal erasure instead of damage and stay out as N/A rows. Laurel blocks rather than hits at base and still prints 10, flagged in row. Overview Stats tables sat untouched since the Foscari DLC, so individual weapon pages cross-check the bases used here. DLC and late-game rows like Cherry Bomb and Carrello sit outside this cut and are noted as omitted for space. Axe 20 against Garlic 5 shows four to one. Fire Wand ties Axe with random targeting.

FAQ

How much is the Whip?

10 base, maxing at 40 across 8 levels. Antonio Belpaese starts with it.

How much is the Axe?

20 base, maxing at 80. It ties Fire Wand.

Why no Pentagram?

No fixed damage. It erases everything in sight, so it stays out as an N/A row.

Base or maxed numbers?

No. Rows pin level 1 base. Eight levels raise Whip 10 to 40 and Knife 6.5 to 16.5.

Sources

  • VS Wiki Weapons Overview Stats table (Vento Sacro 2, Garlic 5, Cross 5, Bone 5, Celestial Dusting 5, Phiera 5, Knife 6.5, Whip 10, Magic Wand 10, King Bible 10)
  • VS Wiki Weapons Overview Stats table (Santa Water 10, Runetracer 10, Gatti Amari 10, Song of Mana 10, Shadow Pinion 10, Laurel 10, Lightning Ring 15, Axe 20, Fire Wand 20, Pentagram N/A)
  • VS Wiki Whip page (base 10, max 40, Antonio starter)
  • VS Wiki Knife page (base 6.5, max 16.5, Gennaro starter)
  • VS Wiki Garlic page (base 5, max 15, Poe starter)
  • IGN Vampire Survivors Weapons guide (starter roster and unlock cross-check)

Last verified: 2026-09-28 · 19 entries

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