Stellaris District Upkeep Comparison (Energy Credits)
Compare 13 Stellaris district energy upkeeps, from Generator 1 to Arcology 5 per month. Paradox 4.4 district table values cited with housing notes now.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Generator District Cheapest here at 1. Produces energy. | 1 energy credits | Planetary resource district, plus 200 technician jobs | Stellaris Wiki Districts page v4.4: Generator District upkeep 1 Energy |
| Mining District Tied at 1. Produces minerals. | 1 energy credits | Planetary resource district, plus 200 miner jobs | Stellaris Wiki Districts page v4.4: Mining District upkeep 1 Energy |
| City District Standard urban upkeep at 2. | 2 energy credits | Primary urban district, plus 1000 housing | Stellaris Wiki Districts page v4.4: City District upkeep 2 Energy |
| Central Nexus Machine mirror of City at 2. | 2 energy credits | Machine Intelligence primary, plus 1000 housing | Stellaris Wiki Districts page v4.4: Central Nexus upkeep 2 Energy |
| Hive Cluster Hive mirror at 2 with extra housing. | 2 energy credits | Hive Mind primary, plus 1200 housing | Stellaris Wiki Districts page v4.4: Hive Cluster upkeep 2 Energy |
| Habitation District Energy part is 2. Alloy part noted out. | 2 energy credits | Habitat housing district, plus 1000 housing | Stellaris Wiki Districts page v4.4: Habitation District upkeep 2 Energy plus 0.5 Alloys |
| Habitation Decks Arkship housing at 2. | 2 energy credits | Arkship housing section, plus 2500 housing | Stellaris Wiki Districts page v4.4: Habitation Decks upkeep 2 Energy |
| Prison District Specialized primary at 2. | 2 energy credits | Penal Colony primary, plus 200 enforcer jobs | Stellaris Wiki Districts page v4.4: Prison District upkeep 2 Energy |
| Slave Domicile District Specialized primary at 2. | 2 energy credits | Thrall-World primary, plus 200 overseer jobs | Stellaris Wiki Districts page v4.4: Slave Domicile District upkeep 2 Energy |
| Attraction District Resort urban at 2. | 2 energy credits | Resort World urban district, plus 500 housing | Stellaris Wiki Districts page v4.4: Attraction District upkeep 2 Energy |
| Residential Arcology Top band at 5. Dense city housing. | 5 energy credits | Ecumenopolis housing district, plus 1500 housing | Stellaris Wiki Districts page v4.4: Residential Arcology upkeep 5 Energy |
| City Segment Top band at 5. Ring housing. | 5 energy credits | Ring World urban section, plus 2500 housing | Stellaris Wiki Districts page v4.4: City Segment upkeep 5 Energy |
| Hive Segment Top band at 5. Largest housing here. | 5 energy credits | Ring World hive section, plus 3000 housing | Stellaris Wiki Districts page v4.4: Hive Segment upkeep 5 Energy |
About this converter
Stellaris 4.4 charges energy upkeep per district per month before jobs and modifiers. Generator and Mining districts cost 1 energy each and fund themselves through technician and miner output. City District, Central Nexus, Hive Cluster, Habitation District, Habitation Decks, Prison District, Slave Domicile and Attraction District each cost 2 energy. Residential Arcology, City Segment and Hive Segment each cost 5 energy with far larger housing totals from 1500 to 3000. One Hive Segment equals five Generator Districts of upkeep. Every figure here is the upkeep cell from the Paradox Stellaris Wiki districts table pinned to 4.4.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first district, one holds the matching count of the second, one holds total energy upkeep. Try Hive Segment against Generator District to see the 5 to 1 gap, then City District against Residential Arcology.
Rows use energy upkeep only. Habitation District also takes 0.5 alloys per month, flagged in its row and left out of the energy value. Job upkeep, empire size and tradition cuts sit outside district cells. Wilderness Communal Biome and machine Nexus Segment use the same 2 and 5 bands and stay out to keep the ladder readable. Omitted: food and biomass costs on special districts, which use separate resources.
FAQ
What is the cheapest district upkeep here?
Generator and Mining at 1 energy per month. They produce energy and minerals.
What costs the most here?
Residential Arcology, City Segment and Hive Segment at 5 energy each.
Is alloy upkeep included?
No. Energy only. Habitation District takes 0.5 alloys extra, noted in its row.
Do empty districts still charge upkeep?
Yes. Upkeep applies per district built, before jobs. Unused districts still bill energy.
Sources
- Paradox Stellaris Wiki Districts page v4.4: primary district upkeep table City 2, Nexus 2, Hive 2, Habitation 2 plus 0.5 alloys, Decks 2, Prison 2, Slave 2
- Paradox Stellaris Wiki Districts page v4.4: secondary urban upkeep Attraction 2, Residential Arcology 5, City Segment 5, Hive Segment 5
- Paradox Stellaris Wiki Districts page v4.4: resource district upkeep Generator 1, Mining 1
Last verified: 2026-10-15 · 13 entries
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