Stardew Valley Weapon Damage Comparison (Averages)

Compare 13 Stardew Valley weapon average damages: Rusty 3.5, Cutlass 13, Insect Head 25, Lava Katana 59.5, Galaxy Sword 70, Infinity Gavel 110 and more.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Infinity Gavel110 Damage (average)
Infinity Blade90 Damage (average)
Dragontooth Cutlass82.5 Damage (average)
Galaxy Hammer80 Damage (average)
Galaxy Sword70 Damage (average)
Lava Katana59.5 Damage (average)
Obsidian Edge37.5 Damage (average)
Galaxy Dagger35 Damage (average)
Insect Head25 Damage (average)
Cutlass13 Damage (average)
Pirate Sword11 Damage (average)
Steel Smallsword6 Damage (average)
Rusty Sword3.5 Damage (average)

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Stardew Valley weapons roll ranges, so rows use averages from 3.5 to 110. Rusty Sword opens at 3.5 from 2-5, Steel Smallsword at 6, Pirate Sword at 11, Cutlass at 13, Insect Head at 25, Galaxy Dagger at 35, Obsidian Edge at 37.5, Lava Katana at 59.5, Galaxy Sword at 70, Galaxy Hammer at 80, Dragontooth Cutlass at 82.5, Infinity Blade at 90 and Infinity Gavel at 110. That makes Infinity Gavel equal over thirty one Rusty Swords per average swing. Speed and crit power sit out since rows pin base averages only.

How to use it

Pick two weapons and a unit in the top row, for example Infinity Gavel and Rusty Sword. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first average, one holds the matching count of the second, one holds total damage. Try 1 Galaxy Sword against Cutlasses.

Ranges are halved and summed per row, so 60-80 becomes 70 as listed. Daggers swing faster than clubs at the same average, which DPS math would change off page. Enchantments and rings lift these bases off page.

FAQ

What hits hardest here?

Infinity Gavel at 110 average from 100-120.

How much is Galaxy Sword?

70 average from 60-80.

Why averages?

Game rolls ranges. Average gives clean head to head math.

Are daggers worse?

Lower per hit but faster swings. Rows show per hit only.

Sources

  • Stardew Valley Wiki Weapons: Rusty Sword 2-5 through Insect Head 20-30
  • Stardew Valley Wiki Weapons: Obsidian Edge 30-45 through Galaxy Sword 60-80
  • Stardew Valley Wiki Weapons: Dragontooth 75-90 through Infinity Gavel 100-120
  • ConcernedApe Stardew Valley v1.6 weapon data, base damage ranges

Last verified: 2026-09-30 · 13 entries

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