Splatoon Weapon Damage Comparison

Official base damage, from 34 L-3 rounds to 180 E-liter shots. Pick any two.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Dynamo Roller180 Damage
E-liter 4K180 Damage
Splat Charger160 Damage
Blaster125 Damage
Range Blaster125 Damage
Slosher70 Damage
.96 Gal62 Damage
Tri-Slosher62 Damage
.52 Gal52 Damage
H-3 Nozzlenose42 Damage
Splattershot Pro42 Damage
Splattershot36 Damage
Dapple Dualies36 Damage
L-3 Nozzlenose34 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Damage values are base close range game data from Nintendo and the Squid Research Lab. Falloff, partial charges and splash differences sit in notes. Balance patches retune by version.

About this converter

Splatoon 3 prints base damage per hit for its weapons, so shooters and chargers share one table. Splattershot at 36, L-3 Nozzlenose at 34 and Dapple Dualies at 36 set the rapid tier, with H-3 at 42 and Splattershot Pro at 42 behind them. The .52 Gal at 52 and .96 Gal at 62 set the heavy shooter bar, while Tri-Slosher at 62 and Slosher at 70 lead the buckets. Blaster at 125 and Range Blaster at 125 top the blast tier ahead of Splat Charger at 160, Dynamo Roller at 180 and E-liter at 180. Every figure here is the Nintendo and Squid Research Lab game data.

How to use it

Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 E-liter against Splattershots. The unit box totals the damage in points.

Damage falloff cuts ranged hits with distance, so rows use base close range values with falloff noted. Partial charges scale charger damage, so full charge values are rowed. Splash damage and direct hits differ on blasters and rollers, with direct values rowed. Balance patches retune numbers by version, so this table rows the tested base game values.

FAQ

How much damage does Splattershot do?

36 damage per shot. Dapple Dualies tie it at 36.

How much damage does E-liter do?

180 damage at full charge, tied with Dynamo Roller at 180 max.

Close range base values are rowed. Falloff cuts damage with distance and partial charges scale down.

Sources

  • Nintendo Splatoon 3 game data (weapon base damage tables)
  • Squid Research Lab weapon data with game citations (cross-check)

Last verified: 2026-09-29 · 14 entries

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