Quake Weapon Damage Comparison (Per Shot)

How much damage? Compare 10 classic Quake per-shot values, from Nailgun 9 and Axe 20 to Rocket 110 and Grenade 120. Code table inside. See all 10 guns.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Grenade direct120 Damage
Rocket direct110 Damage
Super Shotgun blast56 Damage
Thunderbolt30 Damage
Shotgun blast24 Damage
Axe20 Damage
Super Nailgun nails18 Damage
Enforcer Laser (monster)15 Damage
Nailgun nail9 Damage
Scrag spit (monster)9 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Quake code values run 9 to 120 per trigger pull, and the SDA tables line them up. Nailgun nail and Scrag spit open at 9, Enforcer Laser at 15, Super Nailgun at 18, Axe at 20, Shotgun blast at 24, Thunderbolt at 30, Super Shotgun at 56, Rocket direct near 110 and Grenade direct at 120. That makes a Grenade thirteen nails. Shotguns spread pellets while nails fly straight, which is why the nailguns rule corridors. Every figure here is the per-shot value from the code and knowledge base tables.

How to use it

Pick two rows and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Grenade against nails to see the thirteen to one corridor math.

Rocket direct rolls 100 to 120, so the 110 mean is rowed. Splash falloff and Shambler halving sit outside these direct rows. Quad Damage multiplies everything by 4 and stays out. Shambler halves explosives and stays noted. Expansion weapons from Scourge of Armagon run their own ladder and stay out of this eight-gun original table.

FAQ

How much is the Super Shotgun?

56 per blast across 14 pellets. Double the Shotgun plus eight.

Rocket or Grenade direct?

Grenade at 120 beats Rocket near 110 direct. Splash differs by radius.

How much is Thunderbolt?

30 per bolt at 600 range. Underwater discharge explodes instead.

Why monster rows?

Scrag and Enforcer anchor monster damage at 9 and 15 against the arsenal.

Sources

  • Quake Wiki Axe, Nailgun and Thunderbolt pages (20, 9 and 30 per shot)
  • Fandom Quake Weapon Q1 table (Shotgun 24, Super Shotgun 56, Nailgun 9, Super Nailgun 18, Grenade 120, Rocket 100-120, Thunderbolt 30)
  • SDA Quake knowledge base health and damage charts (monster values and 100-120 rocket range)

Last verified: 2026-09-29 · 10 entries

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