Qbert Point Value Comparison (Arcade Scores)
What scores more? Compare 11 fixed Qbert 1983 arcade point values, from 15 point hops to 5000 point round caps. Full Gottlieb arcade table now. See inside.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Hop intermediate color Cheapest row here. | 15 points | Cube to middle color | Gottlieb QBert manual scoring: intermediate 15 points |
| Hop destination color Ten over intermediate. | 25 points | Cube to final color | Gottlieb QBert manual scoring: destination 25 points |
| Unused flying disc Ride to dodge, save for bonus. | 50 points | Each disc left at round end | Gottlieb QBert manual: unused disc 50 each |
| Catch Green Ball Stops foes cold. | 100 points | Freeze time bonus ball | Gottlieb QBert manual: Green Ball 100 points |
| Catch Slick Tied with Sam. | 300 points | Gremlin color revert foe | Gottlieb QBert manual: Slick 300 points |
| Catch Sam Chase the pair. | 300 points | Gremlin partner foe | Gottlieb QBert manual: Sam 300 points |
| Lure Coily off edge Top foe trick here. | 500 points | Snake falls via disc ride | Gottlieb QBert manual: lure Coily 500 points |
| Round 1 clear Base clear bonus. | 1,000 points | First round bonus | Gottlieb QBert manual: round bonus 1000 plus 250 per round |
| Round 2 clear Plus 250 rule. | 1,250 points | Second round bonus | Gottlieb QBert manual: round 2 1250 points |
| Round 3 clear Plus 250 rule holds. | 1,500 points | Third round bonus | Gottlieb QBert manual: round 3 1500 points |
| Round cap max Most expensive row here. 333 intermediates. | 5,000 points | Bonus cap late rounds | Gottlieb QBert manual: round bonus cap 5000 max |
About this converter
Gottlieb 1983 pays hops over falls. Intermediate hop at 15, destination at 25, unused disc at 50, Green Ball at 100, Slick and Sam at 300, Coily lure at 500, round 1 at 1000, round 2 at 1250, round 3 at 1500, cap at 5000. That makes cap equal two hundred destination hops. Discs double as escape rides and end bonuses. Every figure here is the manual ticket, with the plus 250 rule in notes.
How to use it
Pick two actions and a unit in the top row. The three boxes below stay linked: one holds a count of the first action, one the matching count of the second, one the total in points. Change any box and the other two update. Try 1 round cap against hops.
Level scaling stays out of rows: later pyramids need more hops per cube, yet tickets hold at 15 and 25. Ugg and Wrongway rides pay like Coily lures in some charts and stay out without a manual page here. Extra life by score is DIP dependent and stays out. Cap 5000 against hop 15 shows over three hundred to one. Slick 300 against disc 50 shows six to one. Round 1000 starts the bonus ladder.
FAQ
How much is a hop?
15 intermediate, 25 destination per the Gottlieb manual.
How much is Coily lure?
500 points for riding a disc off the pyramid edge.
How much is round clear?
1000 round 1 plus 250 per round to a 5000 cap.
Sources
- Gottlieb QBert Arcade Manual scoring table (destination 25, intermediate 15, Green Ball 100, Slick Sam 300, Coily 500, disc 50, round 1000 plus 250 to 5000)
- Parker Brothers QBert Manual licensed p.SC0RING (cross-check)
- arcade-history.com QBert id 2094 scoring table
Last verified: 2026-09-27 · 11 entries
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