Pokemon Move PP Comparison (Gen 1)

Which Pokemon move has the most PP? Compare 15 Red and Blue PP values in points, from Tackle 35 down to Hyper Beam 5. PP Up math included for all. All ranked.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Tackle35 Power Points (PP)
Quick Attack30 Power Points (PP)
Thunder Shock30 Power Points (PP)
Ember25 Power Points (PP)
Water Gun25 Power Points (PP)
Body Slam15 Power Points (PP)
Surf15 Power Points (PP)
Thunderbolt15 Power Points (PP)
Flamethrower15 Power Points (PP)
Ice Beam10 Power Points (PP)
Psychic10 Power Points (PP)
Earthquake10 Power Points (PP)
Thunder10 Power Points (PP)
Blizzard5 Power Points (PP)
Hyper Beam5 Power Points (PP)

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Generation 1 prints fixed PP on every move. Tackle leads at 35, Quick Attack and Thunder Shock follow at 30 each. Ember and Water Gun sit at 25. Mid tier runs 15 with Body Slam, Surf, Thunderbolt and Flamethrower. Low tier runs 10 with Ice Beam, Psychic, Earthquake, Solar Beam and Thunder. The hungriest moves sit at 5: Blizzard, Fire Blast, Hydro Pump and Hyper Beam. One Tackle matches seven Hyper Beams. PP Ups raise any row by 20 percent per use to a 60 percent cap.

How to use it

Pick two moves and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Tackle against 1 Hyper Beam to see the 35 versus 5 gap. All rows are Generation 1 Red and Blue PP.

Values pin Red and Blue base PP before PP Ups. Ethers restore 10 PP and Elixirs restore all moves, which is why low PP rows matter in long dungeons. Sketch and Struggle carry no listed PP and stay out. Later games retuned a few numbers and the table notes the big ones. PP Max equals three PP Ups at once and still caps at the same ceiling.

FAQ

Which move has the most PP here?

Tackle at 35 PP. Quick Attack and Thunder Shock follow at 30 each.

Which moves run out fastest?

Blizzard, Fire Blast, Hydro Pump and Hyper Beam at 5 PP each. PP Ups raise them to 8 maximum.

What do PP Ups do?

Each PP Up adds 20 percent of base PP, up to 3 uses for 60 percent. A 5 PP move reaches 8 PP maximum.

Why are Sketch and Struggle missing?

No. Sketch copies other moves and Struggle appears at zero PP, so neither has a listed value.

Sources

  • Pokemon Red and Blue game data via Serebii RB attacks list (Tackle 35, Quick Attack 30, Ember 25, Water Gun 25, Surf 15, Thunderbolt 15, Ice Beam 10, Blizzard 5, Hyper Beam 5)
  • Serebii Gen 1 AttackDex Tackle (35 PP); Dittobase Red Blue moves (Ember 25, Psychic 10, Earthquake 10, Thunder Shock 30)
  • Psypokes RBY attacks listing (Tackle 35, Ember 25, Psychic 10, Earthquake 10, Hyper Beam 5 PP)

Last verified: 2026-10-02 · 15 entries

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