Final Fantasy I XP Reward Comparison
Fixed NES encounter XP, from Imp at 6 to WarMECH at 32,000. Pick any two.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Imp Cheapest here. Five hundred WarMECHs per Imp inverted. | 6 xp | Coneria area | FF1 NES enemy data: Imp EXP 6 (fforigins biglist) |
| GrImp Three Imps. | 18 xp | Coneria to Earth Cave | FF1 NES enemy data: GrImp EXP 18 (rokkozu ff1mon) |
| Wolf Four Imps. | 24 xp | Coneria overworld | FF1 NES enemy data: Wolf EXP 24 |
| Sahag Five Imps. Lists claiming 90 are wrong. | 30 xp | Sea encounters | FF1 NES enemy data: Sahag EXP 30 |
| GrWolf First near hundred. | 93 xp | Pravoka area | FF1 NES enemy data: GrWolf EXP 93 |
| Ogre Gil also 195. Lists claiming 400 are wrong. | 195 xp | Elfland area | FF1 NES enemy data: Ogre EXP 195 |
| Mummy Lists claiming 1500 are wrong. | 300 xp | Elf Castle and Earth Cave | FF1 NES enemy data: Mummy EXP 300 |
| Winter Wolf 200 is its gil, not its XP. | 402 xp | Ice Cave | FF1 NES enemy data: FrWolf EXP 402 |
| Ogre Mage First mage over 700. | 723 xp | Ordeal and Mirage | FF1 NES enemy data: WzOgre EXP 723 |
| Sphinx Over a thousand. | 1,160 xp | Earth Cave and Gurgu | FF1 NES enemy data: Sphinx EXP 1160 |
| Vampire Earth Cave gatekeeper. | 1,200 xp | Earth Cave boss | FF1 NES enemy data: Vampire EXP 1200, Gil 2000 |
| Chimera First over 2000. | 2,064 xp | Mirage Tower | FF1 NES enemy data: Chimera EXP 2064, Gil 2500 |
| Eye Beholder style boss. | 3,225 xp | Earth Cave boss | FF1 NES enemy data: Eye EXP 3225 (Zach Keene walkthrough) |
| Worm Top tier crawler. | 4,344 xp | Mirage and Flying Fortress | FF1 NES enemy data: Worm EXP 4344 |
| Jimera Sphinx line evolved. | 4,584 xp | Mirage and Floating Castle | FF1 NES enemy data: Jimera EXP 4584, Gil 5000 |
| IronGOL 304 HP wall. | 6,717 xp | Chaos Shrine B4 rare | FF1 NES enemy data: IronGOL EXP 6717, Gil 3000 |
| T Rex 600 HP. Twelve hundred Imps. | 7,200 xp | Mirage desert rare | FF1 NES enemy data: T Rex EXP 7200, Gil 600 |
| WarMECH Top here. Over five thousand Imps. | 32,000 xp | Floating Castle rare boss | FF1 NES enemy data: WarMECH EXP 32000, Gil 32000 |
About this converter
FF1 pays fixed XP per encounter from 6 to 32000. Coneria opens with imp 6, grimp 18, wolf 24 and sahag 30. The middle climbs through grwolf 93, ogre 195, mummy 300, winter wolf 402, ogre mage 723, sphinx 1160, vampire 1200, chimera 2064, eye 3225, worm 4344 and jimera 4584. Rare hunts finish with irongol 6717, t rex 7200 and warmech 32000. That makes one warmech equal over five thousand imps. Every value here is the NES encounter EXP with gil noted where it differs.
How to use it
Pick two monsters and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first, one holds the matching count of the second, one holds the total in XP. Try 1 WarMECH against Imps.
Pixel Remaster adds 0.5x, 1x, 2x and 4x toggles on the same bases, so 0.5x matches NES pace. Chaos the final boss pays 0 EXP and 0 gil by design and stays out since a zero row breaks ratios. Sahag 30, ogre 195 and mummy 300 correct popular wrong lists claiming 90, 400 and 1500.
FAQ
How much XP is WarMECH?
32000 XP and 32000 gil in the NES original. The rarest hunt.
How much XP is Imp?
6 XP. The cheapest row here.
Why no Chaos?
The final boss pays 0 XP by design, so it stays out of ratio math.
Do remakes match?
Pixel Remaster keeps the same bases with multipliers. Use 0.5x for NES pace.
Sources
- FFOrigins FF1 enemy biglist and sz/ag tables (Imp 6, Wolf 24, Sahag 30, Ogre 195, Vampire 1200, Chimera 2064)
- Rokkozu FF1 monster data ff1mon_e and ff1mon2_e (GrImp 18, Worm 4344, Jimera 4584, IronGOL 6717, T Rex 7200, WarMECH 32000)
- Archive thegia FF1 monster text and GameFAQs Zach Keene walkthrough (Mummy 300, Winter Wolf 402, Ogre Mage 723, Sphinx 1160, Eye 3225)
Last verified: 2026-09-28 · 18 entries
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