Fallout 4 Bobblehead Bonus Comparison (Stat Boosts)
Compare all 20 Fallout 4 bobblehead bonuses, from plus 1 SPECIAL stats to 25 percent crit damage. Locations, in-game text and Survival Guide sources inside.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Strength Bobblehead Plus 1 Strength. Can push a maxed stat to 11. | 1 points | Mass Fusion Building, on the metal statue head five floors above the lobby | Fallout 4 Vault Dweller's Survival Guide, Strength p. 310; in-game text plus 1 |
| Perception Bobblehead Plus 1 Perception. | 1 points | Museum of Freedom, Concord, on the desk where Preston Garvey is met | Fallout 4 Vault Dweller's Survival Guide, Perception; in-game text plus 1 |
| Endurance Bobblehead Plus 1 Endurance. | 1 points | Poseidon Energy, on the metal desk by the steamer trunk on the central catwalk | Fallout 4 Vault Dweller's Survival Guide, Endurance; in-game text plus 1 |
| Charisma Bobblehead Plus 1 Charisma. Needs Cabot House quest access. | 1 points | Parsons State Insane Asylum, on Jack Cabot's office desk | Fallout 4 Vault Dweller's Survival Guide, Charisma; in-game text plus 1 |
| Intelligence Bobblehead Plus 1 Intelligence. | 1 points | Boston Public Library, on the computer bank in the northwest mechanical room | Fallout 4 Vault Dweller's Survival Guide, Intelligence; in-game text plus 1 |
| Agility Bobblehead Plus 1 Agility. | 1 points | Wreck of the FMS Northern Star, on the bow platform edge | Fallout 4 Vault Dweller's Survival Guide, Agility; in-game text plus 1 |
| Luck Bobblehead Plus 1 Luck. | 1 points | Spectacle Island, in the pilot house of the green tugboat at the south end | Fallout 4 Vault Dweller's Survival Guide, Luck; in-game text plus 1 |
| Barter Bobblehead Prices 5 percent better. Value 5 is percent. | 5 points | Longneck Lukowski's Cannery, in the metal catwalk hut over the main floor | Fallout 4 in-game text: prices permanently 5 percent better |
| Lockpicking Bobblehead No printed number. In-game text says lockpicking is permanently easier. Row uses 1. | 1 points | Pickman Gallery, on the ground by the pillar in the last chamber | Fallout 4 in-game text: lockpicking permanently easier |
| Medicine Bobblehead Stimpaks heal 10 percent more. Value 10 is percent. | 10 points | Vault 81, in Curie's office in the southeast corner, needs Hole in the Wall quest | Fallout 4 in-game text: Stimpaks permanently heal 10 percent more |
| Repair Bobblehead Fusion Cores last 10 percent longer. Value 10 is percent. | 10 points | Corvega Assembly Plant, at the end of the top exterior gantry on the southwest roof | Fallout 4 in-game text: Fusion Cores permanently last 10 percent longer |
| Science Bobblehead Plus 1 guess when hacking terminals. | 1 points | Malden Middle School, Vault 75 basement labs, on the desk over the training area | Fallout 4 in-game text: one extra guess hacking terminals |
| Sneak Bobblehead 10 percent harder to detect. Value 10 is percent. | 10 points | Dunwich Borers, on a small table by the lantern near terminal area 4 | Fallout 4 in-game text: 10 percent harder to detect |
| Speech Bobblehead Vendors get 100 extra caps. Value 100 is caps. | 100 points | Park Street Station, Vault 114 Overseer's office desk | Fallout 4 in-game text: vendors permanently have 100 more caps |
| Big Guns Bobblehead Plus 25 percent critical damage with heavy weapons. | 25 points | Vault 95, living quarters north room, on top of a radio | Fallout 4 in-game text: plus 25 percent critical damage, heavy weapons |
| Small Guns Bobblehead Plus 25 percent critical damage with ballistic guns. | 25 points | Gunners Plaza, on the broadcast desk in the ground floor on-air room | Fallout 4 in-game text: plus 25 percent critical damage, ballistic guns |
| Energy Weapons Bobblehead Plus 25 percent critical damage with energy weapons. | 25 points | Fort Hagen Command Center, on the small table between fridges, during or after Reunions | Fallout 4 in-game text: plus 25 percent critical damage, energy weapons |
| Explosives Bobblehead Plus 15 percent damage with explosives. | 15 points | Saugus Ironworks blast furnace, on the catwalk by the steamer trunk | Fallout 4 in-game text: plus 15 percent damage with explosives |
| Melee Bobblehead Plus 25 percent critical damage with melee weapons. | 25 points | Trinity Tower, on the table in the cage holding Rex Goodman and Strong | Fallout 4 in-game text: plus 25 percent critical damage, melee |
| Unarmed Bobblehead Plus 25 percent critical damage with unarmed attacks. | 25 points | Atom Cats Garage, on the hood of the rusty car in the main warehouse | Fallout 4 in-game text: plus 25 percent critical damage, unarmed |
About this converter
Fallout 4 hides 20 Vault-Tec bobbleheads across the Commonwealth. Seven raise a SPECIAL stat by 1. Thirteen grant a fixed perk, from 5 percent better prices to 25 percent extra critical damage. Every location and effect here matches in-game text and the Vault Dweller's Survival Guide. Values use the bonus amount as printed: 1 for stats, 5 for Barter, 10 for Medicine, Repair and Sneak, 15 for Explosives, 25 for weapon crit perks, 100 for Speech vendor caps.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first bonus, one the matching count of the second, one the total in Points. Try 1 Speech against 1 Strength. Read each note first, since units differ by row.
Rows mix units, so compare with care. A value of 1 means plus 1 stat, plus 1 hack guess, or an easier lockpick sweet spot depending on the row. Percent rows use their printed percent. Speech uses 100 because vendors get 100 extra caps. Lockpicking has no printed number in game, so the row uses 1 and the note states the effect in words. No DLC bobbleheads exist for Fallout 4, so the table holds the full base 20.
FAQ
How many bobbleheads raise SPECIAL stats?
Seven, one per SPECIAL stat: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. Each gives plus 1, and can push a 10 to 11.
Which weapon bobblehead is strongest?
The Explosives bobblehead at Saugus Ironworks gives plus 15 percent damage. Big Guns, Small Guns, Energy Weapons, Melee and Unarmed each give plus 25 percent critical damage.
Which bobbleheads help with caps?
The Speech bobblehead in Vault 114 gives vendors 100 extra caps. The Barter bobblehead at the cannery makes prices 5 percent better.
What number does Lockpicking give?
No fixed number is printed. The in-game text says lockpicking is permanently easier, with a wider sweet spot. The row uses 1 for sorting only.
Sources
- Bethesda Softworks, Fallout 4 Vault Dweller's Survival Guide (2015), bobblehead chapter pp. 305-315
- Fallout 4 in-game bobblehead pickup text (Strength, Perception, Barter, Medicine, Explosives, Speech effects)
- Fallout Wiki, Vault-Tec Bobblehead Fallout 4 page (FormID 00178B51-00178B64, location cross-check)
- IGN Fallout 4 Wiki, Bobblehead Locations Guide (2015, location cross-check)
Last verified: 2026-10-03 · 20 entries
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