Doom Enemy Health Comparison (Classic HP)

Compare 12 classic Doom monster health values, from 20 HP zombies to the 4000 HP Cyberdemon. Every id value is sourced. Full table with sources inside.

Visual comparison

Log scale: values span 200x from smallest to largest, so bar lengths are logarithmic. Labels and table show exact values.

Cyberdemon4,000 HP
Spider Mastermind3,000 HP
Baron of Hell1,000 HP
Arch-vile700 HP
Hell Knight500 HP
Cacodemon400 HP
Demon (Pinky)150 HP
Spectre150 HP
Lost Soul100 HP
Imp60 HP
Shotgun Guy30 HP
Zombieman20 HP

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Classic Doom health runs 20 to 4000 hit points, and bosses tower over zombies. Zombiemen hold 20, Shotgun Guys 30, Imps 60, Lost Souls 100, Demons and Spectres 150 each, Cacodemons 400, Hell Knights 500, Arch-viles 700, Barons of Hell 1000, Spider Masterminds 3000 and Cyberdemons 4000. That makes one Cyberdemon equal two hundred Zombiemen or sixty six Imps. Every figure here is the original game code value.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Cyberdemon against Imps to see the sixty six to one gap.

Values pin Doom and Ultimate Doom; Doom 2 adds Arch-vile, Arachnotron and Mancubus to the same table with the game noted per row. Pain chance and speed never change these bases and stay out. Blast immunity on bosses means rockets need direct hits, noted but unrowed. Nightmare skill doubles reactions and stays out of base math. Shotgun Guys drop their weapon on death, which funds the early push. Spectres share Demon stats with near invisibility, rowed side by side.

FAQ

How much HP does an Imp have?

60 hit points in the original code. Two hundred fit one Cyberdemon.

How much HP does a Baron have?

1000 hit points. Two Barons guard the episode one finale.

How much HP does a Cyberdemon have?

4000, immune to blast splash. Direct hits only.

Does this include Doom 2 monsters?

Yes. Arch-vile at 700 and the bosses follow Doom 2 additions, noted per row.

Sources

  • DoomWiki Monsters page: Zombieman 20 through Baron 1000 HP
  • DoomWiki Imp page: hit points 60
  • DoomWiki Cyberdemon page: hit points 4000
  • DoomWiki Spiderdemon page: hit points 3000

Last verified: 2026-09-30 · 12 entries

More power levels converters

Power Levels

Aardman Movie Runtime Comparison (Minutes)

Compare 9 Aardman runtimes in minutes, from the 79 minute Vengeance Most Fowl to the 97 minute Arthur Christmas. Studio data in a linked tool. right now.

Aardman · 9 entries
Power Levels

Advance Wars CO Power Star Comparison

Compare 16 Advance Wars CO power stars: Colin 2, Andy 3, Sami 3, Drake 4, Kanbei 4, Eagle 5, Hawke 5 and more. AW1 plus AW2 values. See full CO table here now.

Advance Wars · 16 entries

← Do Not Starve Spoil Time Comparison (Days) · Doom Eternal Weapon Damage Comparison (Base Hits) →