DBD Bloodpoint Award Comparison (Fixed Events)
Compare 14 DBD fixed bloodpoint awards from official wiki: keen eye 100, great check 300, hook rescue 1000, cleansing 1500, hatch 2500, survived 7000.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Keen Eye Lowest here. Chest action. | 100 bloodpoints | Rummage a chest, Objectives | Official Dead by Daylight Wiki Score Events table: Keen Eye 100 Rummaging a chest |
| Protection Hit Body block reward. Ties pallet drop. | 200 bloodpoints | Take a hit for another survivor, Altruism | Official Dead by Daylight Wiki Score Events table: Protection 200 taking a Protection Hit |
| Great Skill Check Double good check. Timing reward. | 300 bloodpoints | Great check on generator, Objectives | Official Dead by Daylight Wiki Score Events table: Great Skill Check 300 succeeding at Great Skill Checks |
| Transfusion Perk locked. Niche pick. | 475 bloodpoints | Exchange health with For the People, Altruism | Official Dead by Daylight Wiki Score Events table: Transfusion 475 exchanging Health States |
| Tenacious Solo endgame repair. Ties sabotage. | 500 bloodpoints | Repair as last survivor, Objectives | Official Dead by Daylight Wiki Score Events table: Tenacious 500 repairing as Last Survivor Standing |
| Quick Unlock Key spend. 250 over tenacious. | 750 bloodpoints | Open chest with key, Objectives | Official Dead by Daylight Wiki Score Events table: Quick Unlock 750 unlocking a Chest with a Key |
| Hook Rescue I Standard unhook. Risky run. | 1,000 bloodpoints | Rescue from hook before gens done, Altruism | Official Dead by Daylight Wiki Score Events table: Hook Rescue I 1000 rescuing before all Generators completed |
| Killer Grasp Rescue Carry interrupt. Pallet or flashlight. | 1,250 bloodpoints | Stun carrying killer and free survivor, Altruism | Official Dead by Daylight Wiki Score Events table: Killer Grasp Rescue 1250 stunning the carrying Killer |
| Safe Hook Rescue Ties grasp rescue. Anti tunnel bonus. | 1,250 bloodpoints | Unhooked survivor stays up 15 seconds, Altruism | Official Dead by Daylight Wiki Score Events table: Safe Hook Rescue 1250 after 15 seconds of rescuing |
| Cleansing Totem hunt. Hex break. | 1,500 bloodpoints | Cleanse dull or hex totem, Survival | Official Dead by Daylight Wiki Score Events table: Cleansing 1500 cleansing a Dull or Hex Totem |
| Hook Rescue II Ties cleansing. Late game unhook. | 1,500 bloodpoints | Rescue from hook after gens done, Altruism | Official Dead by Daylight Wiki Score Events table: Hook Rescue II 1500 rescuing after all Generators completed |
| Late Hook Rescue Collapse risk run. 500 over tier II. | 2,000 bloodpoints | Rescue from hook in endgame collapse, Altruism | Official Dead by Daylight Wiki Score Events table: Late Hook Rescue 2000 rescuing during Endgame Collapse |
| Hatch Escape Last one out bonus. Key or luck. | 2,500 bloodpoints | Escape through hatch, Objectives | Official Dead by Daylight Wiki Score Events table: Hatch Escape 2500 escaping through the Hatch |
| Survived Top here. Seventy keen eyes per escape. | 7,000 bloodpoints | Escape the trial alive, Survival | Official Dead by Daylight Wiki Score Events table: Survived 7000 escaping the Trial |
About this converter
Dead by Daylight fixed score events run from 100 to 7000 bloodpoints in these rows. Low awards open the table: keen eye at 100 for rummaging and protection at 200 for body blocks. Great skill checks pay 300. Transfusion pays 475 with For the People. Tenacious pays 500 for last survivor repairs. Quick chest opening pays 750 with a key. Hook Rescue I pays 1000 before generators finish. Grasp rescue and safe rescue pay 1250 each. Cleansing and Hook Rescue II pay 1500 each. Late hook rescue pays 2000 in collapse. Hatch escape pays 2500. Survived pays 7000 for escaping. That makes one escape equal seventy keen eyes.
How to use it
Pick two events and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first event, one holds the matching count of the second, one holds total bloodpoints. Try survived at 7000 against keen eye at 100 for the widest gap, then hook rescue I at 1000 against cleansing at 1500. Click a table row to load that entry as Entry A with amount 1.
Rows pin fixed awards from the official wiki Score Events table. Ongoing rates like repairs at 20 per percent and heals at 7.5 per percent stay out to keep fixed values clean. Category caps are 10000 per regular category and 40000 per ideal trial, noted here as context only. Event and bonus categories use separate caps and stay out. Killer only events and retired events stay out of this survivor heavy set.
FAQ
How many bloodpoints is an unhook?
1000 before generators finish, 1500 after, 2000 in collapse. Safe bonus adds 1250 after 15 seconds.
How many bloodpoints is escaping?
7000 for survived plus 2500 for hatch escape when that route is used.
How many bloodpoints is a totem cleanse?
1500 for cleansing a dull or hex totem. Blessing a totem is also 1500.
Where are these numbers from?
Official Dead by Daylight Wiki Score Events table, fixed award column.
Sources
- Official Dead by Daylight Wiki Score Events page: General Survivor Score Events tables (Keen Eye 100, Protection 200, Great Skill Check 300, Transfusion 475, Tenacious 500, Quick Unlock 750)
- Official Dead by Daylight Wiki Score Events page: Hook Rescue I 1000, Killer Grasp Rescue 1250, Safe Hook Rescue 1250, Cleansing 1500, Hook Rescue II 1500
- Official Dead by Daylight Wiki Score Events page: Late Hook Rescue 2000, Hatch Escape 2500, Survived 7000, Category Cap 10000 per category
- Official Dead by Daylight Wiki Bloodpoints page: score events convert to bloodpoints at end of trial, category list
Last verified: 2026-10-15 · 14 entries
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