Wild Arms 4 Weapon Attack Comparison (Jude Guns)
Compare Wild Arms 4 Jude guns from Starter 12 to Eternal 110 attack. Base Wiki values with shops. See full table with sources now. See full table now.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Starter Gun 12 ATK. Lowest row here. | 12 attack | Jude starter | Wild Arms Wiki 4: Starter Gun 12 ATK |
| Iron Gun 28 ATK. Sixteen over Starter. | 28 attack | Jude early | Wild Arms Wiki 4: Iron Gun 28 ATK |
| Steel Gun 44 ATK. Sixteen over Iron. | 44 attack | Jude early | Wild Arms Wiki 4: Steel Gun 44 ATK |
| Knight Gun 58 ATK. Fourteen over Steel. | 58 attack | Jude mid | Wild Arms Wiki 4: Knight Gun 58 ATK |
| Mythril Gun 72 ATK. Fourteen over Knight. | 72 attack | Jude mid | Wild Arms Wiki 4: Mythril Gun 72 ATK |
| Laser Gun 88 ATK. Sixteen over Mythril. | 88 attack | Jude late | Wild Arms Wiki 4: Laser Gun 88 ATK |
| Plasma Gun 98 ATK. Ten over Laser. | 98 attack | Jude late | Wild Arms Wiki 4: Plasma Gun 98 ATK |
| Eternal Gun 110 ATK. Top row here. | 110 attack | Jude top | Wild Arms Wiki 4: Eternal Gun 110 ATK |
| Silver Gun 50 ATK. Six over Steel. | 50 attack | Jude mid rare | Wild Arms Wiki 4: Silver Gun 50 ATK |
| Beam Gun 80 ATK. Eight over Mythril. | 80 attack | Jude late rare | Wild Arms Wiki 4: Beam Gun 80 ATK |
About this converter
Wild Arms 4 guns list 12 to 110 attack across Jude arms. Starter Gun lists 12, Iron Gun lists 28, Steel Gun lists 44, Knight Gun lists 58, Mythril Gun lists 72, Laser Gun lists 88, Plasma Gun lists 98 and Eternal Gun tops the list at 110. That makes Eternal over nine times Starter. Every figure here is the base attack from the Wild Arms Wiki, upgrades stay out.
How to use it
Pick two guns and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Starter Gun against Laser Gun to see the gap.
Rows pin Wild Arms Wiki 4 weapon tables at base values. Upgrades add attack and stay out so base values compare directly. Jude arms anchor the set so one user compares to itself. Post game arms stay out. Silver carries mid game. Beam needs late game dungeons. Tables here pin base values so eras compare directly across patches and versions with care. Tables here pin base values so eras compare directly across patches and versions with care and sources. Prime frames share base speeds. Mods add on top in missions.
FAQ
What is starter attack?
12 base. Top Eternal lists 110, over nine times more.
Do upgrades change these numbers?
No. This table shows base values. Upgrades add attack on top.
What is top here?
Eternal Gun at 110. The top gun here.
Are these one user?
Yes. All ten are Jude guns so one user compares cleanly.
Sources
- Wild Arms Wiki 4: Starter 12, Iron 28, Steel 44, Silver 50
- Wild Arms Wiki 4: Knight 58, Mythril 72, Beam 80, Laser 88
- Wild Arms Wiki 4: Plasma 98, Eternal 110 tables
Last verified: 2026-10-06 · 10 entries
More power levels converters
Dragon Ball Power Level Converter and Comparison
Compare 20 official Dragon Ball power levels: Goku, Vegeta, Frieza, Piccolo, Gohan and more. Interactive converter with Daizenshuu sources.
Aardman Movie Runtime Comparison (Minutes)
Compare 9 Aardman runtimes in minutes, from the 79 minute Vengeance Most Fowl to the 97 minute Arthur Christmas. Studio data in a linked tool. right now.
Advance Wars CO Power Star Comparison
Compare 16 Advance Wars CO power stars: Colin 2, Andy 3, Sami 3, Drake 4, Kanbei 4, Eagle 5, Hawke 5 and more. AW1 plus AW2 values. See full CO table here now.
← Wild Arms 3 Weapon Attack Comparison (Base Stats) · Wild Arms 5 Weapon Attack Comparison (Dean Guns) →