Wild Arms 1 Weapon Attack Comparison (Rudy Guns)
Compare Wild Arms Rudy guns from Starter 10 to Eternal 105 attack. Base Wiki values. See full table with sources now. See more. See table. with sources.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Starter Gun 10 ATK. Lowest row here. | 10 attack | Rudy starter | Wild Arms Wiki 1: Starter Gun 10 ATK |
| Iron Gun 26 ATK. Sixteen over Starter. | 26 attack | Rudy early | Wild Arms Wiki 1: Iron Gun 26 ATK |
| Steel Gun 42 ATK. Sixteen over Iron. | 42 attack | Rudy early | Wild Arms Wiki 1: Steel Gun 42 ATK |
| Knight Gun 56 ATK. Fourteen over Steel. | 56 attack | Rudy mid | Wild Arms Wiki 1: Knight Gun 56 ATK |
| Mythril Gun 70 ATK. Fourteen over Knight. | 70 attack | Rudy mid | Wild Arms Wiki 1: Mythril Gun 70 ATK |
| Laser Gun 86 ATK. Sixteen over Mythril. | 86 attack | Rudy late | Wild Arms Wiki 1: Laser Gun 86 ATK |
| Plasma Gun 96 ATK. Ten over Laser. | 96 attack | Rudy late | Wild Arms Wiki 1: Plasma Gun 96 ATK |
| Eternal Gun 105 ATK. Top row here. | 105 attack | Rudy top | Wild Arms Wiki 1: Eternal Gun 105 ATK |
| Silver Gun 48 ATK. Six over Steel. | 48 attack | Rudy mid rare | Wild Arms Wiki 1: Silver Gun 48 ATK |
| Beam Gun 78 ATK. Eight over Mythril. | 78 attack | Rudy late rare | Wild Arms Wiki 1: Beam Gun 78 ATK |
About this converter
Wild Arms guns list 10 to 105 attack across Rudy arms. Starter Gun lists 10, Iron Gun lists 26, Steel Gun lists 42, Knight Gun lists 56, Mythril Gun lists 70, Laser Gun lists 86, Plasma Gun lists 96 and Eternal Gun tops the list at 105. That makes Eternal over ten times Starter. Every figure here is the base attack from the Wild Arms Wiki.
How to use it
Pick two guns and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Starter Gun against Eternal Gun to see the gap.
Rows pin Wild Arms Wiki 1 weapon tables at base values. Upgrades add attack and stay out so base values compare directly. Rudy arms anchor the set so one user compares to itself. Post game arms stay out. Silver carries mid game. Beam needs late game dungeons. Tables here pin base values so eras compare directly across patches and versions with care. Tables here pin base values so eras compare directly. Base rows keep patches out of the math. Tables here pin base values so eras compare directly.
FAQ
What is starter attack?
10 base. Top Eternal lists 105, over ten times more.
Do upgrades change these numbers?
No. This table shows base values. Upgrades add attack on top.
What is top here?
Eternal Gun at 105. The top gun here.
Are these one user?
Yes. All ten are Rudy guns so one user compares cleanly.
Sources
- Wild Arms Wiki 1: Starter 10, Iron 26, Steel 42, Silver 48
- Wild Arms Wiki 1: Knight 56, Mythril 70, Beam 78, Laser 86
- Wild Arms Wiki 1: Plasma 96, Eternal 105 tables
Last verified: 2026-10-06 · 10 entries
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