Time Pilot Point Value Comparison (Scores)

Compare Time Pilot arcade point values. Biplanes to UFOs with pilot rescue awards, formation bonuses and mothership scores in points. Includes tables.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Pilot rescue fifth5,000 Points (pts)
Pilot rescue fourth4,000 Points (pts)
Pilot rescue third3,000 Points (pts)
Mothership kill3,000 Points (pts)
Formation cleared bonus2,000 Points (pts)
Pilot rescue second2,000 Points (pts)
Pilot rescue first1,000 Points (pts)
1910 Biplane kill100 Points (pts)
1940 Monoplane kill100 Points (pts)
1970 Helicopter kill100 Points (pts)
1982 Jet kill100 Points (pts)
2001 UFO kill100 Points (pts)

All values

Click any row to load it as Entry A.

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About this converter

Time Pilot is a 1982 Konami arcade shooter with five time eras. Each era has its own planes, plus shared bonus rules. This tool compares point values for kills, formation clears, pilot rescues and mothership kills. All numbers use Points as the base. Standard planes pay 100 points. Formations pay 2000 points when cleared fast. Pilot rescues rise from 1000 to 5000 points. Mothership kills pay 3000 points.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Use it to compare a plane kill with a mothership kill. Try a first rescue against a fifth rescue. Test formation bonus against pilot streaks.

Scoring comes from arcade guides, the Konami Wiki record and StrategyWiki walkthrough notes, plus the official Arcade Archives reissue page. Values are arcade defaults. Parachute values reset to 1000 after a lost life or after a mothership kill and a time jump. Formation bonus needs a full squad kill in about 3 seconds. Mothership needs seven hits. Extra lives start at 10000 points and then each 50000 points. Home ports can differ in kill counts and timing.

FAQ

How many points is a normal plane in Time Pilot?

All normal planes pay 100 points. This covers biplanes, 1940 fighters, helicopters, jets and UFOs.

How do pilot rescues grow?

They start at 1000 points and rise by 1000 for each straight rescue to 5000.

What pays the most in one action?

A fifth straight pilot rescue pays 5000 points. A mothership kill pays 3000 points and a formation clear pays 2000 points.

Sources

  • Retrocean Time Pilot arcade scoring
  • Konami Wiki Time Pilot
  • StrategyWiki Time Pilot Walkthrough

Last verified: 2026-10-02 · 12 entries

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