StarTropics Weapon Attack Comparison (Damage Hearts)
Compare 11 StarTropics weapon damage values: Bat, Sickle, Yo-Yo, Mace, Super Axe, Magic Wand and more damage hearts with visual bars and complete tables.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Bat Lowest here. | 1 attack | C-Island opening gear | StarTropics manual: Bat damage 1 heart |
| Sickle Double bat. | 2 attack | Early island tier | StarTropics manual: Sickle damage 2 hearts |
| Yo-Yo Ties sickle. | 2 attack | Early ranged tier | StarTropics manual: Yo-Yo damage 2 hearts |
| Slingshot Ties bat. | 1 attack | Early ranged tier | StarTropics manual: Slingshot damage 1 heart |
| Mace Above sickle. | 3 attack | Mid island tier | StarTropics manual: Mace damage 3 hearts |
| Morning Star Above mace. | 4 attack | Mid late island tier | StarTropics manual: Morning Star damage 4 hearts |
| Super Axe Late anchor. | 5 attack | Late island tier | StarTropics manual: Super Axe damage 5 hearts |
| Magic Wand Top here. Six times bat. | 6 attack | Top wand line | StarTropics manual: Magic Wand damage 6 hearts |
| Bola Ties yo-yo. | 2 attack | Mid ranged tier | StarTropics manual: Bola damage 2 hearts |
| Shooting Star Ties morning star. | 4 attack | Late star tier | StarTropics manual: Shooting Star damage 4 hearts |
| Cleats Utility tier. | 1 attack | Spike shoes tier | StarTropics manual: Cleats damage 1 heart |
About this converter
StarTropics lists damage in hearts for each weapon in the manual, before stars and skills. Bat, Slingshot and Cleats at 1 open the table. Sickle, Yo-Yo and Bola at 2 follow. Mace at 3, Morning Star and Shooting Star at 4, Super Axe at 5, Magic Wand at 6 top the table at six times the bat. Small numbers still rank cleanly since every value is exact. Island order gates access outside damage rows. Zoda sequel keeps matching base values.
How to use it
Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try Magic Wand against Bat.
Star upgrades raise damage past base and stay out of rows. Jump attacks hit the same listed hearts. Sub weapons consume magic outside attack rows. Continue counts reset progress outside damage rows. Submarine dives gate islands outside damage rows and stay out. Island maps guide travel outside damage rows and stay out.
FAQ
What is the strongest weapon here?
Magic Wand at 6 hearts. Super Axe follows at 5.
What is Bat damage?
1 heart. Lowest here.
Do stars change the ranks?
Yes. Star upgrades add margins. Ranks here use base only.
Where are these numbers from?
StarTropics NES manual, weapon damage hearts.
Sources
- StarTropics manual: Bat 1, Slingshot 1, Cleats 1, Sickle 2, Yo-Yo 2, Bola 2
- StarTropics manual: Mace 3, Morning Star 4, Shooting Star 4
- StarTropics manual: Super Axe 5, Magic Wand 6
Last verified: 2026-10-03 · 11 entries
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