Starfield Magazine Bonus Comparison (%)

Compare 18 Starfield magazine percent bonuses, from 15% oxygen savings to 1% fuel cuts. Bethesda pickup-order data via Starfield Wiki and Game8. See table.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Constellation Guide oxygen saving15 Percent (%)
Constellation Guide fall damage5 Percent (%)
Constellation Guide healing boost5 Percent (%)
Constellation Guide outpost output5 Percent (%)
Cipher laser critical damage5 Percent (%)
Freestar Log robot damage5 Percent (%)
GRUNT ballistic critical damage5 Percent (%)
Gunslinger Laredo handling5 Percent (%)
Solomon night damage5 Percent (%)
Kryx crew weapon damage5 Percent (%)
Vanguard ship missile damage5 Percent (%)
Va'ruun melee sneak damage5 Percent (%)
Constellation science progress2 Percent (%)
Cipher technology progress2 Percent (%)
Mining Monthly tool-grip damage2 Percent (%)
Kryx store prices2 Percent (%)
Nova Galactic grav fuel saving1 Percent (%)
Freestar Log disarm chance1 Percent (%)

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Starfield hands out permanent percent bonuses in pickup order: the first magazine of a series always grants that series first bonus, whatever issue number you grab. The biggest single pickup here is the Constellation Guide oxygen bonus at 15 percent less use while overencumbered. Most combat pickups give 5 percent: fall damage, healing, outpost output, laser crit, robot damage, ballistic crit, Laredo handling, night damage, crew damage, ship missiles and melee sneak. Small gains give 2 percent: science progress, tech progress, tool-grip damage and store prices. The smallest give 1 percent: grav fuel and disarm chance. One 15 percent oxygen bonus equals three 5 percent combat bonuses or fifteen 1 percent fuel cuts.

How to use it

Pick two magazine bonuses and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first bonus, one holds the matching count of the second, one holds the total in percent. Try the 15 percent oxygen bonus against a 5 percent damage bonus, then click any table row to load it as Entry A with amount 1.

Bonuses apply in collection order within each series, so issue numbers on the cover do not set which bonus you get. Neon Nights and The New Atlantian grant fixed recipes per issue instead of percents and stay out. UC Defense Manual and CombaTech Catalog use words like slightly and further with no numbers, so they stay out too. Carry weight, cargo space and hacking attempts use kilos or counts instead of percents and stay out for the same reason.

FAQ

Do I need the exact issue number for a bonus?

No. Bonuses land in pickup order per series. The first magazine of a series grants the first bonus whatever its cover number.

Which magazine bonus is biggest?

Constellation Guide oxygen saving at 15 percent. Every other row here is 5 percent, 2 percent or 1 percent.

Which bonuses are only 1 percent?

Nova Galactic grav fuel cut and Freestar disarm chance. Fifteen fuel cuts equal one oxygen bonus.

Why are some magazines missing?

Only percent bonuses qualify. Recipes, kilo carry gains and word-only boosts like slightly have no percent to compare.

Sources

  • Starfield Wiki Magazines page: full per-series bonus lists for Constellation Guide, Cipher, GRUNT, Gunslinger, Mining Monthly, Nova Galactic, Kryx, Solomon, Vanguard, Va'ruun
  • Game8 Starfield skill magazine guides: per-pickup bonus tables with percents for Constellation Guide, Cipher, Freestar Log, GRUNT, Gunslinger, Mining Monthly, Nova Galactic, Vanguard, Peak Performance
  • IGN Starfield skill magazine locations guide: issue-by-issue bonus confirmations for GRUNT, Gunslinger, Nova Galactic, Vanguard, Va'ruun
  • Fandom Starfield Skill Magazines page plus GameSkinny locations guide: pickup-order rule, Kryx and Solomon bonus sets, Neon Nights recipe exception

Last verified: 2026-10-15 · 18 entries

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