Star Wars Arcade Point Value Comparison (Scores)
Compare 13 fixed Atari Star Wars 1983 arcade point values: Fireball 33, TIE 1000, Vader 2000, Exhaust Port 25000 and more. See full table. See more inside.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Fireball Lowest here. | 33 points | Enemy shot, shootable | Atari Star Wars 1983 scoring: Fireball 33 points MAME history |
| Trench Turret Three Fireballs. | 100 points | Red laser turret in trench | Atari Star Wars 1983 scoring: Trench turret 100 points |
| Laser Bunker Two turrets. | 200 points | Surface bunker | Atari Star Wars 1983 scoring: Laser bunker 200 points |
| Tower Top first Ties bunker first. | 200 points | First tower top, progressive | Atari Star Wars 1983 scoring: Tower top 200 plus 200 progressive |
| Tower Top second Double first. | 400 points | Second tower top | Atari Star Wars 1983 scoring: second 400 points progressive |
| TIE Fighter Five bunkers. | 1,000 points | Space phase fighter | Atari Star Wars 1983 scoring: TIE Fighter 1000 points |
| Vader hit Two TIEs. | 2,000 points | Per hit, cannot destroy | Atari Star Wars 1983 scoring: Vader 2000 per hit |
| Use Force Wave 1 No shot bonus. | 5,000 points | No fire to port Wave 1 bonus | Atari Star Wars 1983 Use Force bonuses: W1 5000 |
| Shield bonus each Ties Force W1. | 5,000 points | Per shield left end of wave | Atari Star Wars 1983 scoring: 5000 per shield left max 6 |
| Use Force Wave 2 Double W1. | 10,000 points | No fire to port Wave 2 | Atari Star Wars 1983 Use Force: W2 10000 |
| Exhaust Port Twenty five TIEs. | 25,000 points | Proton torpedo hit | Atari Star Wars 1983 scoring: Exhaust Port 25000 points |
| Use Force Wave 3 Ties Port. | 25,000 points | No fire to port Wave 3 | Atari Star Wars 1983 Use Force: W3 25000 |
| All Towers bonus Top here. Fifty TIEs. | 50,000 points | Destroy all tower tops | Atari Star Wars 1983 scoring: All towers 50000 bonus |
About this converter
Atari Star Wars 1983 pays trench over space. Fireball pays 33, trench turret 100, bunker and first tower top 200, second tower top 400, TIE Fighter 1000, Vader hit 2000, Force Wave 1 and shield bonus 5000, Force Wave 2 10000, Exhaust Port and Force Wave 3 25000 and all towers bonus 50000. That makes all towers equal fifty TIEs or over fifteen hundred Fireballs. Vader cannot die, only hit for 2000 each. Tower tops climb 200 progressive per tower. Every figure here is the manual ticket, with Force bonuses kept as separate rows.
How to use it
Pick two actions and a unit in the top row. The three boxes below stay linked: one holds a count of the first action, one the matching count of the second, one the total in points. Change any box and the other two update. Try 1 All Towers against TIEs.
Wave start bonuses to 800000 for Wave 5 sit above these rows and stay out for space. End of wave pays 5000 per shield left to max six shields. Catwalks in trench deal death with zero points, so they stay out. Fireball 33 is the only projectile with points.
FAQ
How much is TIE Fighter?
1000 points in space phase.
How much is Exhaust Port?
25000 points with proton torpedo.
How much is Vader hit?
2000 per hit. Cannot destroy.
What scores most here?
All Towers bonus at 50000.
Sources
- Atari Star Wars Arcade Manual TM-225 1983 (Archive.org cockpit manual)
- GamesDatabase MAME Star Wars scoring: TIE 1000, Vader 2000, Port 25000, Towers 50000, Fireball 33
- Parker Bros Star Wars manual scoring page (AtariHQ mirror): bunker 200, turret 100
- Killer List and Arcade-History Star Wars 1983 tables (Force bonuses W1 5000 W2 10000 W3 25000)
Last verified: 2026-09-29 · 13 entries
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