Sonic the Hedgehog Point Value Comparison

Official 1991 Genesis scores, from a 100 point badnik to the 50,000 point time bonus. Pick any two.

Visual comparison

Log scale: values span 500x from smallest to largest, so bar lengths are logarithmic. Labels and table show exact values.

Time bonus (under 0:30)50,000 Points (pts)
Time bonus (under 0:45)10,000 Points (pts)
Time bonus (under 1:00)5,000 Points (pts)
Time bonus (under 2:00)3,000 Points (pts)
Dr. Robotnik (boss)1,000 Points (pts)
Time bonus (under 4:00)1,000 Points (pts)
Time bonus (under 5:00)500 Points (pts)
Moto Bug100 Points (pts)
Buzz Bomber100 Points (pts)
Crabmeat100 Points (pts)
Chopper100 Points (pts)
Newtron100 Points (pts)
Roller100 Points (pts)
Caterkiller100 Points (pts)
Batbrain100 Points (pts)
Ring bonus (per ring)100 Points (pts)

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Scores are the fixed 1991 Genesis values. Later ports keep the same base numbers. Consecutive kills without landing chain 100, 200, 500, 1000 and are noted instead of rowed per badnik.

About this converter

Sonic 1 scores with one flat rule printed on manual page 13: all enemies pay 100 points and Dr. Robotnik pays 1000. That covers Moto Bug, Buzz Bomber, Crabmeat, Chopper, Newtron, Roller, Caterkiller and Batbrain with no exceptions, so fan lists giving 200 or 300 for flyers are wrong and this table corrects them. Real points come from speed: holding rings at act end pays 100 each, and the time bonus pays 500, 1000, 3000, 5000, 10000 and 50000 by tier, with under 30 seconds paying the top 50000. That makes one perfect time bonus equal five hundred badniks or fifty Robotniks.

How to use it

Pick two scores and the unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first entry, one holds the matching count of the second, one holds the total in points. Try 1 perfect time bonus against badniks.

Chaos Emeralds pay no points and stay out of the table. Flicky and animal releases pay nothing separate. Rings picked up mid level pay 0; only rings still held at act end pay 100 each. The no-landing chain of 100, 200, 500, 1000 applies on top of base values and is noted rather than rowed.

FAQ

How much is a badnik worth?

100 points for every badnik, per manual page 13. Buzz Bomber and Caterkiller are 100, not 200 or 300.

How much is Robotnik worth?

1000 points. Ten badniks.

What is the max time bonus?

50000 points for clearing under 30 seconds. Next tiers are 10000, 5000, 3000, 1000 and 500.

Do Chaos Emeralds give points?

No. They pay zero points and stay out of the table.

Sources

  • Sonic the Hedgehog 1 US instruction manual (1991), p.13 (all enemies 100 pts, Robotnik 1000 pts)
  • Sonic 1 guide data via GameFAQs WWalker guide (ring bonus 100 per held ring, Chaos Emeralds 0 pts)
  • Sonic Wiki Point page and IGN Genesis cheats (time bonus tiers 500 to 50000)

Last verified: 2026-09-28 · 16 entries

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