Silent Hill 2 Enemy Health Comparison (NG HP)
Compare 10 Silent Hill 2 enemies by handgun shots to kill on Normal, from the Lying Figure to Pyramid Head. Uses BradyGames guide data in a linked tool.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Lying Figure Midpoint of 8 to 14 handgun shots on Normal. | 11 handgun shots (normal) | Street and apartment stalker, straightjacket figure | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Mannequin Midpoint of 8 to 12 handgun shots on Normal. | 10 handgun shots (normal) | Two mannequin torsos joined at the waist | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Bubble Head Nurse Midpoint of 16 to 24 handgun shots on Normal. | 20 handgun shots (normal) | Brookhaven Hospital stalker | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Mandarin Midpoint of 10 to 12 handgun shots on Normal. Melee not advised. | 11 handgun shots (normal) | Grid and ceiling ambusher | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Abstract Daddy Midpoint of 16 to 20 handgun shots on Normal. | 18 handgun shots (normal) | Small room boss, two figures in one | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Flesh Lip Listed as 75 handgun shots on Normal. Melee not advised. | 75 handgun shots (normal) | Hospital boss behind the door | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), enemy damage tables |
| Pyramid Head (first fight) Guide range 20 to 35 shots. He leaves after enough damage. | 28 handgun shots (normal) | First meeting, leaves by script | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), boss tables; GameFAQs Enemy/Boss FAQ |
| Eddie Dombrowski Midpoint of 32 to 34 handgun shots on Normal. | 33 handgun shots (normal) | Meat locker gunfight boss | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), boss tables |
| Pyramid Head pair Listed as 135 handgun shots. The fight ends on a timer. | 135 handgun shots (normal) | flooded corridor pair, ends by timer | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), boss tables |
| Maria (final boss) Midpoint of 50 to 54 handgun shots on Normal. | 52 handgun shots (normal) | Final boss on the hotel rooftop walkway | Silent Hill 2 Official Strategy Guide (BradyGames, 2001), boss tables |
About this converter
Silent Hill 2 never shows raw hit point numbers. The official BradyGames guide instead lists how many hits each enemy takes from each weapon on each Action Level. This page turns those tables into one scale: handgun shots to kill on Normal. A Lying Figure takes about 11 shots. A Mannequin takes about 10. A Bubble Head Nurse takes about 20. Bosses climb fast: Eddie takes about 33, Maria about 52, and the Pyramid Head pair about 135. Damage varies from hit to hit, so the guide gives ranges and this page uses midpoints.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Pyramid Head pair against nurses to feel how far boss fights sit above street enemies. Values are handgun shots on Normal Action Level, so keep that setting in mind when comparing.
No raw HP figures were published for Silent Hill 2 enemies, so no HP rows appear here. Values are midpoints of the guide Normal handgun ranges, rounded to whole shots. Two fights end early by script: the first Pyramid Head leaves after enough damage, and the twin Pyramid Heads leave after a timed sequence, so their rows measure listed damage, not a full kill. Mandarin and Flesh Lip rows reflect ranged weapon data since the guide advises against melee for them.
FAQ
Does Silent Hill 2 publish enemy HP?
No. Konami and the BradyGames guide describe kills in weapon hits, not hit points. This page uses handgun shots on Normal as the shared scale.
Which regular enemy takes the most handgun shots?
The Bubble Head Nurse at about 20 shots, roughly double a Lying Figure.
Why does the Pyramid Head pair take so many shots?
The pair lists about 135 handgun shots, but the fight ends on a timer after you deal enough damage. The number measures listed toughness, not shots most players fire.
Do harder Action Levels change these numbers?
Yes. Hard roughly doubles most counts. This page fixes Normal so rows stay comparable.
Sources
- Silent Hill 2 Official Strategy Guide, Dan Birlew (BradyGames, 2001), enemy and boss damage tables
- Silent Hill 2 Enemy/Boss FAQ (GameFAQs, PS2)
- Silent Hill 2 in-game bestiary behavior (Konami, 2001)
Last verified: 2026-10-03 · 10 entries
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