Risk of Rain 2 Survivor Health Comparison
Base survivor HP, from Huntress at 90 to Heretic at 440. Pick any two.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Huntress Lowest tie here at 90. Grows 27 per level. | 90 hp | Ranged, fragile flanker | Risk of Rain 2 Wiki Survivors page (Huntress HP 90 plus 27, Damage 12) |
| Operator Ties Huntress at 90. Alloyed Collective DLC. | 90 hp | Ranged, drone commander, DLC | Risk of Rain 2 Wiki Survivors page (Operator HP 90 plus 27, Damage 12) |
| Commando Standard 110. Starter survivor. Grows 33 per level. | 110 hp | Ranged, jack of all trades | Risk of Rain 2 Wiki Survivors page (Commando HP 110 plus 33, Damage 12) |
| Artificer Ties Commando at 110. | 110 hp | Ranged, burst mage | Risk of Rain 2 Wiki Survivors page (Artificer HP 110 plus 33, Damage 12) |
| Bandit Ties Commando at 110. | 110 hp | Ranged, backstab combo | Risk of Rain 2 Wiki Survivors page (Bandit HP 110 plus 33, Damage 12) |
| CHEF Ties Commando at 110. Seekers of the Storm DLC. | 110 hp | Ranged, culinary master, DLC | Risk of Rain 2 Wiki Survivors page (CHEF HP 110 plus 33, Damage 12) |
| Captain Ties Commando at 110. | 110 hp | Ranged, battlefield control | Risk of Rain 2 Wiki Survivors page (Captain HP 110 plus 33, Damage 12) |
| Mercenary Ties Commando at 110. Armor 20. | 110 hp | Melee, hired blade | Risk of Rain 2 Wiki Survivors page (Mercenary HP 110 plus 33, Damage 12) |
| Railgunner Ties Commando at 110. Survivors of the Void DLC. | 110 hp | Ranged, rail sniper, DLC | Risk of Rain 2 Wiki Survivors page (Railgunner HP 110 plus 33, Damage 12) |
| Void Fiend Ties Commando at 110. Survivors of the Void DLC. | 110 hp | Ranged, corrupted form, DLC | Risk of Rain 2 Wiki Survivors page (Void Fiend HP 110 plus 33, Damage 12) |
| Seeker Five over standard. Armor 20. Seekers of the Storm DLC. | 115 hp | Melee and ranged, medic, DLC | Risk of Rain 2 Wiki Survivors page (Seeker HP 115 plus 34, Damage 12) |
| Engineer Ties REX at 130. Damage 14, highest standard. | 130 hp | Ranged, turret planner | Risk of Rain 2 Wiki Survivors page (Engineer HP 130 plus 39, Damage 14) |
| REX Ties Engineer at 130. Skills spend HP. | 130 hp | Ranged, HP casting plant | Risk of Rain 2 Wiki Survivors page (REX HP 130 plus 39, Damage 12) |
| Acrid Ties Loader at 160. Armor 20. Grows 48 per level. | 160 hp | Melee and ranged, poison hybrid | Risk of Rain 2 Wiki Survivors page (Acrid HP 160 plus 48, Damage 15) |
| Loader Ties Acrid at 160. Armor 20. | 160 hp | Melee, grappling bruiser | Risk of Rain 2 Wiki Survivors page (Loader HP 160 plus 48, Damage 12) |
| Drifter Ten over the 160 tier. Armor 20. Alloyed Collective DLC. | 170 hp | Melee, junk hoarder, DLC | Risk of Rain 2 Wiki Survivors page (Drifter HP 170 plus 52, Damage 12) |
| False Son Ten over Drifter. Armor 20. Seekers of the Storm DLC. | 180 hp | Melee, shattered heir, DLC | Risk of Rain 2 Wiki Survivors page (False Son HP 180 plus 54, Damage 13) |
| MUL-T Double standard. Armor 12. Twenty over False Son. | 200 hp | Melee and ranged, toolbot tank | Risk of Rain 2 Wiki Survivors page (MUL-T HP 200 plus 60, Damage 11) |
| Heretic Top here at 440. Heresy stacks only. Grows 132 per level. | 440 hp | Ranged, heresy form, secret | Risk of Rain 2 Wiki Survivors page (Heretic HP 440 plus 132, Damage 18) |
About this converter
Risk of Rain 2 survivors print fixed base HP from 90 to 440. Huntress and Operator open at 90, Commando, Artificer, Bandit, CHEF, Captain, Mercenary, Railgunner and Void Fiend tied at 110, Seeker at 115, Engineer and REX tied at 130, Acrid and Loader tied at 160, Drifter at 170, False Son at 180, MUL-T at 200 and Heretic at 440. That makes one Heretic equal four Commandos. Per-level growth rides alongside: most gain 33 per level while Acrid gains 48 and Heretic 132. Armor adds on top for melee bruisers like Loader at 20. Every value here is the level 1 base with growth beside it.
How to use it
Pick two survivors and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first survivor, one holds the matching count of the second, one holds the total in HP. Try 1 Heretic against Commandos.
Ties stay flagged across the 110 standard, since eight survivors share it. DLC rows are flagged: Railgunner and Void Fiend need Survivors of the Void, Seeker, CHEF and False Son need Seekers of the Storm, Operator and Drifter need Alloyed Collective. Heretic needs Heresy stacks and stays noted as special. REX spends its own HP on skills, flagged as outside math. Heretic 440 against Commando 110 shows four to one. MUL-T 200 doubles the standard before Heretic doubles it again.
FAQ
How much HP does Commando have?
110 base plus 33 per level. Starter survivor and the roster standard.
How much HP does Heretic have?
440 base plus 132 per level. Heresy stacks only, four Commandos in one.
Do levels change these numbers?
No. Rows pin level 1 base. Growth like Acrid 48 and Heretic 132 rides alongside.
Why do so many tie at 110?
Eight share it: Commando, Artificer, Bandit, CHEF, Captain, Mercenary, Railgunner and Void Fiend.
Sources
- Risk of Rain 2 Wiki Survivors page (Huntress 90, Commando 110, Artificer 110, Bandit 110, CHEF 110, Captain 110, Mercenary 110, Railgunner 110, Void Fiend 110, Operator 90)
- Risk of Rain 2 Wiki Survivors page (Seeker 115, Engineer 130, REX 130, Acrid 160, Loader 160, Drifter 170, False Son 180, MUL-T 200, Heretic 440)
Last verified: 2026-09-28 · 19 entries
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