Red Dead Redemption 2 Weapon Damage Comparison
Which RDR2 gun hits hardest? Compare 14 compendium damage values from Rockstar game data files, from 1.5 Double-Action to 3.5 Rolling Block rifle. Cited.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Rolling Block Rifle Top here. Slow rechamber. | 3.5 damage | Sniper rifle standard | RDR2 compendium via Red Dead Wiki: 3.5 dmg |
| Carcano Rifle Box magazine sniper. | 3 damage | Bolt sniper rifle | RDR2 compendium via Red Dead Wiki: 3.0 dmg |
| Bolt Action Rifle Best all-round long gun. | 3.2 damage | Standard bolt rifle | RankedBoost compendium table: 3.2 dmg |
| Springfield Rifle Uses 3.1 damage line. | 3.1 damage | Single shot rifle | GameWith RDR2 stats: 3.1 range class |
| Sawed-Off Shotgun Highest shotgun here. | 2.8 damage | Close shotgun | GameWith shotgun table: 2.8 dmg |
| Litchfield Repeater 16 round tube. | 2.8 damage | Heavy repeater | Red Dead Wiki repeater table: 2.8 dmg |
| Double-Barrel Shotgun Two quick booms. | 2.5 damage | Two shot scatter | GameWith shotgun table: 2.5 dmg |
| Pump Shotgun Ties double barrel. | 2.5 damage | Slide shotgun | GameWith shotgun table: 2.5 dmg |
| Repeating Shotgun Fast follow-ups. | 2.5 damage | Lever shotgun | GameWith shotgun table: 2.5 dmg |
| Carbine Repeater Chapter 1 issue. | 2.4 damage | First long gun | Red Dead Wiki repeater table: 2.4 dmg |
| Volcanic Pistol Slow but hard. | 2.3 damage | Heavy pistol | GameWith pistol table: 2.3 dmg |
| Lancaster Repeater Best capacity here. | 2.2 damage | 14 shot repeater | Red Dead Wiki repeater table: 2.2 dmg |
| Cattleman Revolver Arthur first gun. | 1.7 damage | Starting sidearm | RDR2 compendium: 1.7 dmg |
| Double-Action Revolver Trades punch for speed. | 1.5 damage | Fast revolver | RDR2 compendium: 1.5 dmg |
About this converter
Red Dead Redemption 2 prints one damage number per gun in the compendium, on a 4 point scale. Sniper rifles top it. Rolling Block at 3.5, Bolt Action at 3.2, Springfield near 3.1, Carcano at 3.0. Repeaters sit in the middle. Litchfield at 2.8, Carbine at 2.4, Lancaster at 2.2 with 14 rounds. Shotguns match repeaters per pellet logic at close range: Sawed-Off 2.8, Double-Barrel, Pump and Repeating at 2.5. Sidearms close the table. Volcanic Pistol at 2.3 hits like a small repeater, Cattleman at 1.7 is the honest baseline, Double-Action at 1.5 trades punch for trigger speed. Condition, familiarity and ammo change real results, so this table uses clean base compendium figures.
How to use it
Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds the damage in points. Try 1 Rolling Block against Cattlemans to compare sniper against sidearm.
Damage is base compendium damage at good condition without familiarity boosts. Customization and high velocity ammo raise real damage. Shotgun figures are base per-shot values before pellet spread.
FAQ
What is the highest damage here?
Rolling Block Rifle at 3.5 compendium damage.
How much damage does the Cattleman do?
1.7 base compendium damage.
Which repeater hits hardest?
Litchfield at 2.8 with 16 rounds.
Do condition and ammo matter?
Yes. Clean gun plus high velocity ammo beats the base table. This page compares bases.
Sources
- Rockstar RDR2 in-game compendium via Red Dead Wiki weapons tables (Cattleman 1.7, repeaters, rifles)
- GameWith RDR2 weapon stats pages (Volcanic 2.3, shotgun table, Springfield line)
- RankedBoost RDR2 weapons tier stats (Bolt Action 3.2, Carcano 3.0, Rolling Block 3.5)
Last verified: 2026-10-05 · 14 entries
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