Path of Exile Passive Node Bonus Comparison (%)

Compare 13 Path of Exile passive notable percent bonuses, from 7% Quick Recovery to 25% Fire Walker. GGG tree data via PoE Wiki and PoEDB. See table now.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Fire Walker fire damage25 Percent (%)
Righteous Army minion damage20 Percent (%)
Path of the Warrior damage16 Percent (%)
Path of the Savant damage16 Percent (%)
Mana Flows mana bonus16 Percent (%)
Arcane Capacitor mana bonus15 Percent (%)
Constitution life bonus10 Percent (%)
Discipline and Training life bonus10 Percent (%)
Tireless life bonus10 Percent (%)
Blast Radius area bonus10 Percent (%)
Barbarism life bonus8 Percent (%)
Surging Vitality life bonus8 Percent (%)
Quick Recovery life bonus7 Percent (%)

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Path of Exile base tree notables give fixed percent bonuses that stack with small nodes. Life notables lead this set: Constitution at 10 percent max Life plus 20 flat, Discipline and Training at 10 percent plus 30 flat, Tireless at 10 percent with skill cost cut, Barbarism at 8 percent with fire resists, Surging Vitality at 8 percent with timed regen and Quick Recovery at 7 percent with mana regen. Damage notables run higher: Path of the Warrior at 16 percent physical, Path of the Savant at 16 percent spell, Mana Flows at 16 percent max mana, Arcane Capacitor at 15 percent max mana, Blast Radius at 10 percent area, Righteous Army at 20 percent minion damage and Fire Walker at 25 percent fire damage. One 25 percent Fire Walker equals 2.5 Constitution bonuses. Every figure here is the primary percent cell from PoE Wiki and PoEDB notable pages.

How to use it

Pick two passive bonuses and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first bonus, one holds the matching count of the second, one holds the total in percent. Try Fire Walker 25 percent against Quick Recovery 7 percent, then click any table row to load it as Entry A with amount 1.

Values use the first percent cell per notable, pinned to patch 3.16 life rebalance where noted. Flat adds like plus 20 Life stay in notes and out of math. Cluster only Surging Vitality stays in because its 8 percent matches tree scale. Omitted: keystones like Blood Magic with more multipliers, masteries that need extra points, and oil anoint costs, because they use different rules and would break percent math.

FAQ

Which notable bonus is biggest?

Fire Walker at 25 percent fire damage. Righteous Army follows at 20 percent minion damage.

Which is smallest?

Quick Recovery at 7 percent max Life. Barbarism and Surging Vitality follow at 8 percent.

Do life notables give flat life too?

Yes. Constitution adds 20 flat, Discipline and Training adds 30 flat, and Quick Recovery adds regen per second. Rows compare percents only.

Why are keystones missing?

No. Keystones use more multipliers and separate rules, so only base tree and cluster notables qualify here.

Sources

  • PoE Wiki Constitution, Tireless, Barbarism, Surging Vitality and Quick Recovery pages: 10, 10, 8, 8 and 7 percent max Life cells
  • PoE Wiki List of notable passive skills: Blast Radius 10, Mana Flows 16, Arcane Capacitor 15, Righteous Army 20, Fire Walker 25
  • PoEDB Notable pages: Path of the Warrior 16 percent phys, Path of the Savant 16 percent spell, Discipline and Training 10 percent

Last verified: 2026-10-15 · 13 entries

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