Mortal Kombat Fatality Count Comparison (Base Games)

Compare 12 Mortal Kombat fatality counts: MK 1992 with 7, MKII 25, Deception 50, MK9 54, MK11 50 and MK1 44, with roster scope notes and guide sources.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Mortal Kombat 2011, MK954 Fatalities
Mortal Kombat Deception50 Fatalities
Mortal Kombat X, base game50 Fatalities
Mortal Kombat 11, base game50 Fatalities
Ultimate Mortal Kombat 3, arcade44 Fatalities
Mortal Kombat 1 2023, main roster44 Fatalities
Mortal Kombat 3, arcade30 Fatalities
Mortal Kombat 430 Fatalities
Mortal Kombat II25 Fatalities
Mortal Kombat Deadly Alliance21 Fatalities
Mortal Kombat 19927 Fatalities
Mortal Kombat Armageddon0 Fatalities

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Counts cover character specific base roster Fatalities only, from Wikipedia, IGN, GameFAQs and MKWarehouse lists. Stage finishers, Hara Kiri, Brutalities, Animalities, Friendships, Babalities and DLC are excluded per row notes.

About this converter

Mortal Kombat fatality counts run from 0 to 54 per base game, which makes every era easy to compare. The 1992 original holds 7, while MK9 2011 holds 54. That means one MK9 roster carries almost 8 times the 1992 count. Every figure on this page counts character specific Fatalities in the base roster only. Stage Fatalities, Babalities, Friendships, Animalities, Brutalities, Hara Kiri moves and DLC are excluded, and rows state the scope. Early games gave 1 per fighter, then the series standardized on 2, except Deadly Alliance with 1 and Armageddon with its custom chain system listed at 0.

How to use it

Pick two games and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try MK11 against MK1 1992 to feel the roster era gap, or Deception against Deadly Alliance to compare the 3D era rules.

MKII reads 25: 11 fighters times 2 plus 3 for Shang Tsung, with Pit and Dead Pool stage finishers excluded. MK3 arcade reads 30 and UMK3 reads 44 with 22 characters. MK4 reads 30 with 2 per fighter. Deadly Alliance reads 21 with Blaze and Mokap excluded. Deception reads 50 with Hara Kiri excluded. MK9, MKX and MK11 read 54, 50 and 50 with DLC and stage moves excluded. MK1 2023 reads 44 main roster, with 15 Kameo each holding 1 Kameo Fatality noted separately.

FAQ

How many Fatalities are in the original Mortal Kombat?

The base roster has 7 Fatalities, one for each of the 7 playable fighters.

Why is Mortal Kombat Armageddon listed as zero?

Armageddon has no fixed character Fatalities, it uses the Kreate A Fatality chain system.

Are Stage Fatalities included in these counts?

No, these counts include only character specific Fatalities, stage finishers are excluded.

How many Fatalities does Mortal Kombat 11 have at launch?

The base game has 50 Fatalities, which is 25 fighters times 2 each, DLC is extra.

Sources

  • Wikipedia pages for each Mortal Kombat title (roster sizes, Fatality rules)
  • IGN Legacy Kollection and title guides (fatality inputs per character)
  • GameFAQs Fatalities FAQs (Deadly Alliance single rule; Armageddon chain system)
  • MKWarehouse finishers lists (per fighter fatality verification)

Last verified: 2026-10-04 · 12 entries

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