MechWarrior 5 Weapon Damage Comparison (Per Shot)
Compare 13 MechWarrior 5 weapon damage per shot values: Medium Laser, AC20, PPC, LRM20, Gauss Rifle and more damage stats with visual bars and tables.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Small Laser Lowest here. | 3.5 damage | Light energy, per shot | MW5 mechlab: Small Laser damage 3.5 |
| Medium Laser Double small laser. | 7 damage | Standard energy, per shot | MW5 mechlab: Medium Laser damage 7.0 |
| Large Laser Above medium. | 12 damage | Heavy energy, per shot | MW5 mechlab: Large Laser damage 12.0 |
| PPC Above large laser. | 15 damage | Particle cannon, per shot | MW5 mechlab: PPC damage 15.0 |
| AC2 Lowest shell. Rapid. | 2.5 damage | Light autocannon, per shell | MW5 mechlab: AC2 damage 2.5 |
| AC5 Double AC2. | 5 damage | Mid autocannon, per shell | MW5 mechlab: AC5 damage 5.0 |
| AC10 Double AC5. | 10 damage | Heavy autocannon, per shell | MW5 mechlab: AC10 damage 10.0 |
| AC20 Top shell here. | 20 damage | Assault autocannon, per shell | MW5 mechlab: AC20 damage 20.0 |
| LRM5 Ties AC20. | 20 damage | Light missiles, per volley | MW5 mechlab: LRM5 volley 20.0 |
| LRM20 Top here. Near ten times medium laser. | 80 damage | Heavy missiles, per volley | MW5 mechlab: LRM20 volley 80.0 |
| SRM4 Above AC20. | 24 damage | Short missiles, per volley | MW5 mechlab: SRM4 volley 24.0 |
| Gauss Rifle Above SRM4. | 25 damage | Magnetic rifle, per slug | MW5 mechlab: Gauss Rifle damage 25.0 |
| Machine Gun Lowest per bullet. Rapid. | 1.5 damage | Ballistic rapid, per bullet | MW5 mechlab: Machine Gun damage 1.5 |
About this converter
MechWarrior 5 lists damage for each weapon in the mechlab, before tiers, quirks and biomes. Machine Gun at 1.5 per bullet opens the table. AC2 at 2.5 per shell, Small Laser at 3.5, AC5 at 5.0, Medium Laser at 7.0, AC10 at 10.0, Large Laser at 12.0, PPC at 15.0 climb gun tiers. AC20 at 20.0 per shell and LRM5 at 20.0 per volley tie mid heavy ranks. SRM4 at 24.0, Gauss Rifle at 25.0, LRM20 at 80.0 close the table at near ten times the medium laser per trigger. All rows pin base damage.
How to use it
Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try LRM20 against Medium Laser.
Tier levels, quirks and cantina upgrades raise damage past base and stay out of rows. Missile volleys split across tubes and the volley total is shown. Heat, ammo and travel time gate real output outside damage rows. Clan gear uses the same base figures.
FAQ
What is the highest damage weapon here?
LRM20 at 80.0 per volley. Gauss Rifle follows at 25.0 per slug.
What is Medium Laser damage?
7.0 per shot. Double Small Laser.
Why is Machine Gun so low?
Mechlab shows per bullet. Machine Gun at 1.5 fires far faster than an AC20.
Where are these numbers from?
MechWarrior 5 in-game mechlab, base damage values.
Sources
- MW5 mechlab: Machine Gun 1.5, AC2 2.5, Small Laser 3.5, AC5 5.0
- MW5 mechlab: Medium Laser 7.0, AC10 10.0, Large Laser 12.0, PPC 15.0
- MW5 mechlab: AC20 20.0, LRM5 20.0, SRM4 24.0, Gauss Rifle 25.0
- MW5 mechlab: LRM20 80.0
Last verified: 2026-10-03 · 13 entries
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