Mass Effect 2 Weapon Damage Comparison (Base)

Compare 16 Mass Effect 2 weapon base damage values: Avenger 10.8, Vindicator 36.8, Mattock 50.4, Mantis 263.1 and Claymore 400.8 with full totals listed.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

M-300 Claymore400.8 Damage
M-98 Widow368.3 Damage
M-92 Mantis263.1 Damage
M-23 Katana220 Damage
M-27 Scimitar162.7 Damage
M-6 Carnifex85.4 Damage
M-97 Viper81.9 Damage
M-96 Mattock50.4 Damage
M-3 Predator37.2 Damage
M-15 Vindicator36.8 Damage
M-12 Locust25 Damage
M-76 Revenant21.3 Damage
M-4 Shuriken20.5 Damage
M-9 Tempest14 Damage
M-8 Avenger10.8 Damage
Geth Pulse Rifle10.8 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

This page compares Mass Effect 2 weapon base damage per shot with no upgrades and no mods. Assault rifles are low per shot and high per minute. Snipers are high per shot and low per minute. Pistols and SMGs sit between. Avenger opens at 10.8 and Vindicator gives 36.8. Mattock gives 50.4. Mantis gives 263.1. Widow gives 368.3. Claymore tops at 400.8 total per shot. That makes one Claymore equal thirty seven Avengers per trigger pull. Shotgun totals count all pellets per shot.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Compare per shot first, then check fire rate in notes: Avenger against Vindicator, then Viper against Widow.

ME2 is pinned for consistency since ME3 uses bars and levels 1 to 10 with different numbers. Shotgun base shows per pellet in wiki with total in parens, and values here use total: Claymore 50.1 times 8 equals 400.8. Squadmates deal less damage than Shepard. Upgrades raise all values in game. DLC weapons follow the same table format and stay out.

FAQ

Why pin Mass Effect 2 and not ME3?

ME2 lists flat base damage per shot on the wiki. ME3 uses level 1 to 10 bars and weight stats.

Is shotgun damage per pellet or per shot?

Wiki lists both. Katana base 27.5 totals 220. Entries use total per shot. Notes list per pellet where shown.

Why is Widow so far above Viper?

Widow base 368.3 is a single heavy shot. Viper base 81.9 is rapid semi auto. Widow is about 4.5 times Viper per shot.

Do Avenger and Geth Pulse Rifle match?

Yes at base. Both list 10.8 in ME2. Geth has better shield and barrier multipliers.

Sources

  • Mass Effect Wiki weapon pages: Avenger, Vindicator, Mattock, Revenant, Predator, Carnifex, Katana, Claymore, Mantis, Viper, Widow ME2 base damage
  • Mass Effect 2 in game weapon stat screens: base damage per shot values
  • BioWare Mass Effect 2 official game guide: weapon damage tables
  • ME2 community weapon stat compilations: Locust 25, Scimitar totals, Geth Pulse Rifle 10.8

Last verified: 2026-10-01 · 16 entries

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