Helldivers 2 Weapon Damage Comparison (Base Hits)

Compare 16 Helldivers 2 base weapon damage values: Liberator 70, Diligence 165, Breaker 330, Punisher 405 and Exploding Crossbow 620 ranked in one list.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

CB-9 Exploding Crossbow620 Damage
R-36 Eruptor455 Damage
SG-8 Punisher405 Damage
SG-225 Breaker330 Damage
SG-8S Slugger250 Damage
SG-225IE Breaker Incendiary240 Damage
SG-225SP Breaker Spray and Pray240 Damage
R-63CS Diligence Counter Sniper200 Damage
R-63 Diligence165 Damage
BR-14 Adjudicator90 Damage
SMG-37 Defender75 Damage
AR-23 Liberator70 Damage
AR-23A Liberator Carbine70 Damage
AR-23C Liberator Concussive65 Damage
MP-98 Knight65 Damage
AR-23P Liberator Penetrator60 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Helldivers 2 lists base damage in the Armory. Numbers here are base damage per shot from the same snapshot window. Shotgun totals are per shot, not per pellet. AR-23 Liberator is 70. SMG-37 Defender is 75. R-63 Diligence is 165. SG-225 Breaker is 330. SG-8 Punisher is 405. CB-9 Exploding Crossbow is 620. That makes one Crossbow equal almost nine Liberators of base damage. Later patches moved some values, with Liberator rising to 80 then 90, so this page freezes one snapshot for fair math.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try Liberator against Breaker, then Diligence against Punisher. Damage is flat, so two Crossbows equal 1240 damage.

Damage here is standard damage, not durable damage. Armor penetration is separate: light against medium changes real kills. Fire rate stays out of this math. MP-98 Knight fires at 1380 rpm while R-36 Eruptor fires at 25 rpm, so DPS crowns differ from per shot crowns. Patch notes can shift live values. Wiki change logs track Liberator from 55 to 90 across 2024 and 2025.

FAQ

What is AR-23 Liberator base damage here?

70 in this snapshot. Later patches list 80 then 90. The Armory table used here shows 70.

What is SG-225 Breaker damage?

330 total per shot. It is not 330 per pellet. Pellets split that total.

Which hits harder, Punisher or Breaker?

Punisher. SG-8 Punisher is 405 and SG-225 Breaker is 330 in the same table.

Do these numbers ever change?

Yes. Change logs show Liberator moving 55 to 60 to 70 to 80 to 90. This page freezes one window.

Sources

  • Arrowhead Helldivers 2 Armory primary weapon tables: Liberator, Defender, Diligence, Breaker, Punisher, Eruptor, Crossbow damage
  • Helldivers 2 community wiki primary weapon pages: damage, capacity, recoil and fire rate rows
  • Helldivers 2 patch change logs: Liberator and Carbine damage increases across 2024 and 2025
  • Arrowhead Helldivers 2 Warbond unlock tables (Mobilize, Steeled Veterans, Democratic Detonation, Viper Commandos)

Last verified: 2026-10-01 · 16 entries

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