Helldivers 2 Weapon Damage Comparison (Base Hits)
Compare 16 Helldivers 2 base weapon damage values: Liberator 70, Diligence 165, Breaker 330, Punisher 405 and Exploding Crossbow 620 ranked in one list.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| AR-23P Liberator Penetrator Medium penetration. Lower damage than base Liberator. | 60 damage | Assault rifle, Mobilize Warbond | Helldivers 2 Armory tables: AR-23P Liberator Penetrator damage 60 |
| AR-23C Liberator Concussive Explosive trait. Mid Liberator variant. | 65 damage | Assault rifle, Steeled Veterans Warbond | Helldivers 2 Armory tables: AR-23C Liberator Concussive damage 65 |
| MP-98 Knight One handed. Fast fire at 1380 rpm. | 65 damage | Submachine gun, one handed | Helldivers 2 Armory tables: MP-98 Knight damage 65 |
| AR-23 Liberator Light penetration. Later patches raised it to 90. | 70 damage | Assault rifle, starter weapon | Helldivers 2 Armory tables: AR-23 Liberator damage 70 |
| AR-23A Liberator Carbine Fast fire at 920 rpm. Same base as Liberator. | 70 damage | Assault rifle, Viper Commandos Warbond | Helldivers 2 Armory tables: AR-23A Liberator Carbine damage 70 |
| SMG-37 Defender One handed. Slightly over Liberator. | 75 damage | Submachine gun, one handed | Helldivers 2 Armory tables: SMG-37 Defender damage 75 |
| BR-14 Adjudicator Medium penetration. Hits harder per shot than Liberator. | 90 damage | Assault rifle, Democratic Detonation | Helldivers 2 Armory tables: BR-14 Adjudicator damage 90 |
| R-63 Diligence Light penetration. About two and a third Liberators. | 165 damage | Marksman rifle, Mobilize Warbond | Helldivers 2 Armory tables: R-63 Diligence damage 165 |
| R-63CS Diligence Counter Sniper Medium penetration. High single shot damage. | 200 damage | Marksman rifle, Mobilize Warbond | Helldivers 2 Armory tables: R-63CS Diligence Counter Sniper 200 |
| SG-225IE Breaker Incendiary Incendiary trait. Lower direct damage than Breaker. | 240 damage | Shotgun, Steeled Veterans Warbond | Helldivers 2 Armory tables: SG-225IE Breaker Incendiary 240 |
| SG-225SP Breaker Spray and Pray Larger mag at 26. Same class as Incendiary. | 240 damage | Shotgun, Mobilize Warbond | Helldivers 2 Armory tables: SG-225SP Breaker Spray and Pray 240 |
| SG-8S Slugger Medium penetration. Slug style shot. | 250 damage | Shotgun, Mobilize Warbond | Helldivers 2 Armory tables: SG-8S Slugger damage 250 |
| SG-225 Breaker Auto shotgun. Total per shot across pellets. | 330 damage | Shotgun, Mobilize Warbond | Helldivers 2 Armory tables: SG-225 Breaker damage 330 |
| SG-8 Punisher Rounds reload. Total per shot. Strong close range. | 405 damage | Shotgun, Mobilize Warbond | Helldivers 2 Armory tables: SG-8 Punisher damage 405 |
| R-36 Eruptor Explosive trait. Slow fire at 25 rpm. | 455 damage | Explosive rifle, Democratic Detonation | Helldivers 2 Armory tables: R-36 Eruptor damage 455 |
| CB-9 Exploding Crossbow Highest here. Explosive, one handed. Slow fire. | 620 damage | Explosive crossbow, Democratic Detonation | Helldivers 2 Armory tables: CB-9 Exploding Crossbow 620 |
About this converter
Helldivers 2 lists base damage in the Armory. Numbers here are base damage per shot from the same snapshot window. Shotgun totals are per shot, not per pellet. AR-23 Liberator is 70. SMG-37 Defender is 75. R-63 Diligence is 165. SG-225 Breaker is 330. SG-8 Punisher is 405. CB-9 Exploding Crossbow is 620. That makes one Crossbow equal almost nine Liberators of base damage. Later patches moved some values, with Liberator rising to 80 then 90, so this page freezes one snapshot for fair math.
How to use it
Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try Liberator against Breaker, then Diligence against Punisher. Damage is flat, so two Crossbows equal 1240 damage.
Damage here is standard damage, not durable damage. Armor penetration is separate: light against medium changes real kills. Fire rate stays out of this math. MP-98 Knight fires at 1380 rpm while R-36 Eruptor fires at 25 rpm, so DPS crowns differ from per shot crowns. Patch notes can shift live values. Wiki change logs track Liberator from 55 to 90 across 2024 and 2025.
FAQ
What is AR-23 Liberator base damage here?
70 in this snapshot. Later patches list 80 then 90. The Armory table used here shows 70.
What is SG-225 Breaker damage?
330 total per shot. It is not 330 per pellet. Pellets split that total.
Which hits harder, Punisher or Breaker?
Punisher. SG-8 Punisher is 405 and SG-225 Breaker is 330 in the same table.
Do these numbers ever change?
Yes. Change logs show Liberator moving 55 to 60 to 70 to 80 to 90. This page freezes one window.
Sources
- Arrowhead Helldivers 2 Armory primary weapon tables: Liberator, Defender, Diligence, Breaker, Punisher, Eruptor, Crossbow damage
- Helldivers 2 community wiki primary weapon pages: damage, capacity, recoil and fire rate rows
- Helldivers 2 patch change logs: Liberator and Carbine damage increases across 2024 and 2025
- Arrowhead Helldivers 2 Warbond unlock tables (Mobilize, Steeled Veterans, Democratic Detonation, Viper Commandos)
Last verified: 2026-10-01 · 16 entries
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