Halo CE Enemy Health on Normal (HP Values)

Compare Halo CE enemy health on Normal, from Infection 10 HP to Hunter 1000 HP. Bungie guide values with a linked converter and sourced tables. All 11 enemies.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Hunter1,000 HP
Elite Zealot500 HP
Flood Combat Form elite350 HP
Elite Major300 HP
Flood Combat Form human220 HP
Elite Minor200 HP
Flood Carrier Form150 HP
Sentinel150 HP
Jackal Minor120 HP
Grunt Minor100 HP
Flood Infection Form10 HP

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Halo CE enemies differ widely in health on Normal. This page compares 11 enemies by hit points, using the Bungie Sybex Official Strategies and Secrets guide and Halopedia enemy data. Infection Forms pop at 10 HP. Grunts hold 100. Jackals hold 120. Carriers and Sentinels hold 150 each. Elite Minors hold 200 counting shields. Human Combat Forms hold 220. Elite Majors hold 300. Elite Combat Forms hold 350. Zealots hold 500. Hunters top the set at 1000 per body.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Start with Hunter against Grunt to see the 1000 to 100 gap. Then test Zealot against Elite Minor. Elite rows count body plus shields on Normal.

Values pin Normal difficulty in the original Campaign. Higher skills raise enemy damage and cut player regen windows, so the same fights cost more health there. Elite rows count body plus shields, with the split stated per row. Jackal gauntlets soak frontal fire outside body HP and are noted per row. Hunter pairs fight as two 1000 HP bodies. Flood Combat Forms vary by host and weapon, so rows pin the base host body.

FAQ

Which Halo CE enemy has the most health here?

The Hunter at 1000 HP per body. Pairs arrive together, so a pair costs 2000 damage on Normal.

Do Elite rows include shields?

Yes. Elite rows count body plus shields on Normal, with the split in each note. Grunt, Jackal, Flood and Hunter rows are body HP.

Do these values hold on Legendary?

No. Values pin Normal in the original Campaign. Higher skills raise enemy damage output instead of changing these bases.

Which enemy has the least health?

The Infection Form at 10 HP. One shot from almost any weapon pops it before it can latch on.

Sources

  • Bungie Halo Combat Evolved Sybex Official Strategies and Secrets, enemy health tables (Normal)
  • Halopedia Grunt, Jackal, Elite, Hunter enemy pages, Normal health data
  • Bungie Halo Combat Evolved game manual, difficulty and shield rules
  • Halo Encyclopedia (2009), Covenant and Flood health entries

Last verified: 2026-10-03 · 11 entries

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