Ghosts'n Goblins Point Value Comparison (Scores)
What is it worth? Compare 11 Ghosts'n Goblins arcade scores, from Zombie 100 and Knight 200 to Giant 500, Dragon 2300 and Yashichi 5000. See all 11 scores.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Zombie Cheapest row here with birds and bats. | 100 points | Graveyard riser, one shot | C64-Wiki Ghosts'n Goblins points: zombie birds bats 100 |
| Flying Knight Tied with pigs, bonuses and columns. | 200 points | Armored flyer | C64-Wiki Ghosts'n Goblins points: flying knights pigs 200 |
| Money bonus Tied at 200. | 200 points | Jug pickup | C64-Wiki Ghosts'n Goblins points: bonus 200 |
| Carnivorous Plant Three zombies. | 300 points | Snapper | C64-Wiki Ghosts'n Goblins points: carnivorous plant 300 |
| Red Eagle Tied with Small Giant. | 400 points | Mid enemy | C64-Wiki Ghosts'n Goblins points: red eagle small giant 400 |
| Small Giant Tied at 400. | 400 points | Mid enemy, three shots | C64-Wiki Ghosts'n Goblins points: red eagle small giant 400 |
| Final Giant Tied with dragon head. | 500 points | End boss | C64-Wiki Ghosts'n Goblins points: final boss giant 500 |
| Dragon body part Eighteen hundred across nine. | 200 points | Nine breakable parts | C64-Wiki Ghosts'n Goblins points: dragon 9 parts 200 each |
| Dragon head Tied with the Giant. | 500 points | Dragon weak point | C64-Wiki Ghosts'n Goblins points: dragon head 500 |
| Dragon total Twenty three zombies. | 2,300 points | Full dragon kill | C64-Wiki Ghosts'n Goblins points: dragon 2300 all |
| Yashichi (NES red) Priciest row here. Port-only bonus. | 5,000 points | NES port bonus pickup | Capcom DB Ghosts'n Goblins trivia: NES Yashichi 5000 red |
About this converter
Makaimura scoring runs 100 to 5000 on arcade values with one port bonus. Zombie opens at 100, Flying Knight and money bonus at 200, Carnivorous Plant at 300, Red Eagle and Small Giant at 400, Final Giant and dragon head at 500, dragon body parts at 200 each for 2300 total. The NES Yashichi pays 5000 glowing red and tops the table as a port extra. That makes one Yashichi fifty zombies. Tough foes need three to five shots while zombies fall in one. Every figure here comes from the scoring tables.
How to use it
Pick two scoring cases and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Yashichi against Zombies to see the fifty to one princess rescue gap.
Yashichi also grants time by placement and level, with 5000 only on solid red. Clearing the game loops it again for the true ending, and scores carry on. Weapons cycle Lance, Torch, Sword, Axe and Shield through jugs and stay out. Satan and Astaroth boss values beyond Giant and Dragon stay out of this enemy table.
FAQ
How much is a Zombie?
100 points. Birds, bats and sparks match it.
How much is the Dragon?
2300 total: nine parts at 200 plus head at 500.
What is Yashichi worth?
5000 glowing red on NES. A port-only bonus topper.
Why two runs?
Beating it once loops the game for the true ending.
Sources
- C64-Wiki Ghosts'n Goblins points table (zombie 100, knights 200, bonus 200, plant 300, eagle and giant 400, final giant 500, dragon 2300)
- Capcom Database Ghosts'n Goblins trivia (NES Yashichi 5000 red)
Last verified: 2026-09-29 · 11 entries
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