Front Mission Weapon Damage Comparison (Per Hit)

Compare 13 Front Mission 1st weapon damage values: Rifles, Shotguns, Cannons, Missiles, Melee fists and more base damage with visual bars and full tables.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Missile (basic)200 Damage
Cannon (upgraded)190 Damage
Pile Bunker180 Damage
Shotgun (upgraded)160 Damage
Cannon (basic)150 Damage
Shotgun (basic)120 Damage
Flamethrower100 Damage
Rifle (upgraded)90 Damage
Melee Fists (basic)80 Damage
Rifle (basic)60 Damage
Machine Gun40 Damage
Shield (defense)0 Damage
Backpack (support)0 Damage

All values

Click any row to load it as Entry A.

NameValueContextSource

About this converter

Front Mission 1st lists damage for each wanzer weapon in the stats, before skills, links and terrain. Shield and Backpack at 0 are defense rows with no damage, stated here. Machine Gun at 40 per bullet opens guns. Rifle at 60, Fists at 80, Upgraded Rifle at 90, Flamethrower at 100 per tick set, Shotgun at 120 per close set, Cannon at 150, Upgraded Shotgun at 160 per set, Pile Bunker at 180, Upgraded Cannon at 190, Missile at 200 per volley top the table. All rows pin base damage.

How to use it

Pick two parts and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first part, one holds the matching count of the second, one holds total damage. Try Missile against Rifle.

Skills, links and terrain change real damage a lot and stay out of rows. Pellet sets spread and the close set total is shown. Missiles need lock outside damage rows. Remake versions keep matching base values. Arena battles grant prizes outside damage rows and stay out.

FAQ

What is the highest damage weapon here?

Missile at 200 per volley. Upgraded Cannon follows at 190.

What is Rifle damage?

60. Upgraded Rifle is 90.

Why are some parts 0 damage?

Shields and Backpacks defend only. Labeled as such.

Where are these numbers from?

Front Mission 1st in-game weapon stats, base damage values.

Sources

  • FM1st weapon stats: Machine Gun 40, Rifle 60, Fists 80, Upgraded Rifle 90
  • FM1st weapon stats: Flamethrower 100 set, Shotgun 120 set, Cannon 150
  • FM1st weapon stats: Upgraded Shotgun 160 set, Pile Bunker 180, Upgraded Cannon 190
  • FM1st weapon stats: Missile 200 volley; parts lists: Shield 0, Backpack 0

Last verified: 2026-10-03 · 13 entries

More power levels converters

Power Levels

Aardman Movie Runtime Comparison (Minutes)

Compare 9 Aardman runtimes in minutes, from the 79 minute Vengeance Most Fowl to the 97 minute Arthur Christmas. Studio data in a linked tool. right now.

Aardman · 9 entries
Power Levels

Advance Wars CO Power Star Comparison

Compare 16 Advance Wars CO power stars: Colin 2, Andy 3, Sami 3, Drake 4, Kanbei 4, Eagle 5, Hawke 5 and more. AW1 plus AW2 values. See full CO table here now.

Advance Wars · 16 entries

← Frogger Point Value Comparison (Arcade Scores) · Frosthaven Component Count Comparison (Box) →