Final Fantasy VI Weapon Battle Power Comparison

Compare 15 official Final Fantasy VI weapon Battle Powers: Dagger 26, Mythril Knife 30, Assassin 106, Ragnarok 255 and more. See full table. See more inside.

Visual comparison

Linear scale: bar lengths are directly proportional to value, relative to the largest entry.

Ragnarok255 Battle Power
Ultima Weapon255 Battle Power
Masamune162 Battle Power
Valiant Knife145 Battle Power
Murasame110 Battle Power
Assassin Dagger106 Battle Power
Tempest101 Battle Power
Forged81 Battle Power
Kotetsu66 Battle Power
Rune Edge55 Battle Power
Regal Cutlass54 Battle Power
Ashura47 Battle Power
Mythril Sword38 Battle Power
Mythril Knife30 Battle Power
Dagger26 Battle Power

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Values are SNES 1994 Battle Power, called ATK in GBA and Pixel Remaster. Special proc rates and stat boosts sit on top, rows pin base only.

About this converter

Final Fantasy VI weapons list Battle Power from 26 to 255. Dagger opens at 26, Mythril Knife at 30, Mythril Sword at 38, Ashura at 47, Regal Cutlass at 54, Rune Edge at 55, Kotetsu at 66, Forged at 81, Tempest at 101, Assassin Dagger at 106, Murasame at 110, Valiant Knife at 145, Masamune at 162 and Ragnarok and Ultima Weapon at 255. That makes one Ragnarok equal almost ten Daggers of base power. Dirks suit Locke and Shadow, swords suit Edgar, katanas suit Cyan. Every value here is the SNES base from Caves of Narshe and StrategyWiki tables.

How to use it

Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first, one holds the matching count of the second, one holds the total in Battle Power. Try 1 Ragnarok against Daggers.

Proc effects never change base rows, for example Assassin instant death 25 percent, Tempest Wind Slash, Ragnarok Flare. Valiant Knife ignores Defense and grows when HP is low, but base pins 145. Lightbringer at 255 ties top and stays out for space.

FAQ

What hits hardest?

Ragnarok and Ultima Weapon at 255. Lightbringer ties.

What is Dagger power?

26 Battle Power. Locke start.

What is Valiant Knife power?

145, Locke only, ignores Defense.

Does magic count?

No. Rows pin base Battle Power. Procs and stat boosts sit in notes only.

Sources

  • Final Fantasy VI game data (Square SNES 1994): Dirk, Sword and Katana Battle Power tables
  • Caves of Narshe FF6 weapons: Dagger 26, Mythril Knife 30, Mythril Sword 38, Tempest 101, Valiant Knife 145, Ragnarok 255
  • StrategyWiki Final Fantasy VI Weapons: Ashura 47, Kotetsu 66, Forged 81, Assassin 106, Murasame 110, Masamune 162
  • IGN Final Fantasy VI Daggers and Swords: Regal Cutlass 54, Rune Edge 55 cross-checks

Last verified: 2026-09-29 · 15 entries

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