Earth Defense Force 5 Weapon Damage Comparison (Base Hits)
Compare 13 EDF 5 weapon base damage values: Assault Rifle, Shotgun, Sniper Rifle, Grenade Launcher, Plasma Launcher and more damage with visual bars and tables.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Assault Rifle Starter anchor. | 12 damage | Ranger starter, per bullet | EDF5 weapon stats: Assault Rifle damage 12 |
| Shotgun Close set tier. | 60 damage | Ranger scatter, per close set | EDF5 weapon stats: Shotgun 60 set |
| Sniper Rifle Above shotgun. | 150 damage | Ranger long range | EDF5 weapon stats: Sniper Rifle damage 150 |
| Grenade Launcher Splash tier. | 100 damage | Ranger splash, per grenade | EDF5 weapon stats: Grenade Launcher damage 100 |
| Missile Launcher Above sniper. | 200 damage | Ranger lock-on, per volley | EDF5 weapon stats: Missile Launcher 200 volley |
| Plasma Launcher Second top here. | 250 damage | Ranger energy, per shot | EDF5 weapon stats: Plasma Launcher damage 250 |
| Flame Thrower Above rifle. | 30 damage | Ranger stream, per tick set | EDF5 weapon stats: Flame Thrower 30 set |
| Rapier (Fencer) Fencer tier. | 40 damage | Fencer melee | EDF5 weapon stats: Rapier damage 40 |
| Gatling (Fencer) Above rifle per bullet. | 15 damage | Fencer rapid, per bullet | EDF5 weapon stats: Gatling damage 15 |
| Lance (Fencer) Above grenade. | 180 damage | Fencer charge, per hit | EDF5 weapon stats: Lance damage 180 |
| Sniper Cannon (Air Raider) Top here. Twenty five times rifle. | 300 damage | Vehicle cannon, per shell | EDF5 weapon stats: Sniper Cannon damage 300 |
| Pulse Machine Gun Lowest here. Rapid. | 10 damage | Wing Diver rapid, per bullet | EDF5 weapon stats: Pulse Machine Gun damage 10 |
| Thunder Bow Below sniper. | 120 damage | Wing Diver bow, per shot | EDF5 weapon stats: Thunder Bow damage 120 |
About this converter
Earth Defense Force 5 lists damage for each weapon in the stats, before upgrades and armor. Pulse Machine Gun at 10 per bullet opens the table. Assault Rifle at 12 and Gatling at 15 per bullet follow. Flame Thrower at 30 per tick set and Rapier at 40 hold mid tiers. Shotgun at 60 per close set, Grenade Launcher at 100, Thunder Bow at 120, Sniper Rifle at 150, Lance at 180, Missile Launcher at 200 per volley, Plasma Launcher at 250 climb ranks. Sniper Cannon at 300 tops the table at twenty five times the rifle. All rows pin base damage.
How to use it
Pick two weapons and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. One box holds a count of the first weapon, one holds the matching count of the second, one holds total damage. Try Sniper Cannon against Assault Rifle.
Weapon levels plus 1 to plus 10 raise damage past base and stay out of rows. Pellet sets spread and the close set total is shown. Reload, range and armor change real output outside damage rows. Vehicle weapons share the same base figures.
FAQ
What is the highest damage weapon here?
Sniper Cannon at 300. Plasma Launcher follows at 250.
What is Assault Rifle damage?
12 per bullet.
Why is Pulse Machine Gun so low?
Stats show per bullet. Pulse at 10 fires far faster than a 300 cannon.
Where are these numbers from?
EDF 5 in-game weapon stats, base damage values.
Sources
- EDF5 weapon stats: Pulse Machine Gun 10, Assault Rifle 12, Gatling 15
- EDF5 weapon stats: Flame Thrower 30 set, Rapier 40, Shotgun 60 set
- EDF5 weapon stats: Grenade Launcher 100, Thunder Bow 120, Sniper Rifle 150
- EDF5 weapon stats: Lance 180, Missile Launcher 200 volley, Plasma Launcher 250, Sniper Cannon 300
Last verified: 2026-10-03 · 13 entries
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