Dig Dug Point Value Comparison (Arcade Scores)
What scores more? Compare 12 fixed Dig Dug 1982 arcade point values, from 200 point Pooka pumps to 5000 point Keys. Full Namco arcade table now. See inside.
Visual comparison
All values
Click any row to load it as Entry A.
| Name | Value | Context | Source |
|---|---|---|---|
| Pooka inflate base Cheapest row here. | 200 points | Round red foe pump kill | Namco Dig Dug manual: Pooka 200 points |
| Fygar inflate base Double Pooka base. | 400 points | Dragon foe pump kill | Namco Dig Dug manual: Fygar 400 points |
| Cherry Round 1 Fruit pops mid level. | 500 points | First bonus vegetable | Namco Famicom manual p.9: Cherry 500 points |
| Strawberry Round 2 Tied with cherry. | 500 points | Second bonus vegetable | Namco manual: Strawberry 500 points |
| Orange bonus Double cherry. | 1,000 points | Mid bonus vegetable | Namco manual: Orange 1000 points |
| Apple bonus Tied with orange. | 1,000 points | Mid bonus vegetable | Namco manual: Apple 1000 points |
| Rock crush one foe Equals two cherries. | 1,000 points | Drop rock on one enemy | Namco and Atari manuals: rock one 1000 points |
| Melon bonus Double apple. | 2,000 points | Late bonus vegetable | Namco manual: Melon 2000 points |
| Galboss bonus Tied with melon. | 2,000 points | Galaga ship bonus | Namco manual: Galboss 2000 points |
| Rock crush two foes Best crush rowed. Triple plus varies and stays out. | 2,500 points | Drop rock on pair | Namco and Atari manuals: rock two 2500 points |
| Bell bonus Rings sweet. | 3,000 points | Late bonus bell | Namco manual: Bell 3000 points |
| Key bonus Most expensive row here. Twenty five Pookas. | 5,000 points | Top bonus key | Namco manual: Key 5000 points |
About this converter
Namco 1982 pays pumps, rocks and fruit. Pooka base at 200, Fygar base at 400, cherry and strawberry at 500, orange, apple and single rock at 1000, melon and Galboss at 2000, double rock at 2500, bell at 3000, key at 5000. That makes key equal twenty five Pookas. Depth multipliers lift pump scores underground but shift by layer, so bases are rowed. Every figure here is the manual ticket, with variable triples noted, not rowed.
How to use it
Pick two actions and a unit in the top row. The three boxes below stay linked: one holds a count of the first action, one the matching count of the second, one the total in points. Change any box and the other two update. Try 1 key against Pookas.
Variable rows stay out: deep pump bonuses scale with depth, rock triple plus reads 4000 to 6000 by source, so only fixed 1000 and 2500 crushes are rowed. Vegetables appear by round, which is why round is pinned. Fygar fire breath kills the digger with no ticket and stays out. Key 5000 against Pooka 200 shows twenty five to one. Bell 3000 tops fruit near it.
FAQ
How much is Pooka?
200 base pump. Fygar base is 400.
How much is rock crush?
1000 one foe, 2500 two foes. Triple plus varies by source and stays out.
How much is Key?
5000 top vegetable bonus. Bell is 3000, melon and Galboss are 2000.
Sources
- Namco Dig Dug arcade and Famicom instruction manual p.9 (Pooka 200, Fygar 400, rock 1000 2500, Cherry 500, Strawberry 500, Orange 1000, Apple 1000, Melon 2000, Galboss 2000, Bell 3000, Key 5000)
- Atari Dig Dug NA manual (rock crush 1000 base cross-check)
Last verified: 2026-09-27 · 12 entries
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