Defender Point Value Comparison (Arcade Scores)

What scores more? Compare 12 fixed Defender 1981 point values, from 25 point bullets to 1000 point Pods. Full Williams arcade table now here. See inside now.

Visual comparison

Log scale: values span 400x from smallest to largest, so bar lengths are logarithmic. Labels and table show exact values.

Extra ship threshold10,000 Points
Humanoid full return1,000 Points
Pod1,000 Points
Caught mid air500 Points
Wave survivor bonus500 Points
Fallen humanoid lives250 Points
Bomber250 Points
Baiter200 Points
Lander150 Points
Mutant150 Points
Swarmer150 Points
Enemy bullet hit25 Points

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Scores are Williams 1981 red label manual values. Swarmer 150 arcade is rowed with the Atari 200 port noted. Humanoid return 1000 arcade is rowed with the Atari 250 500 1000 split noted.

About this converter

Williams 1981 pays rescue over kills at the top. Bullet at 25, Lander, Mutant and Swarmer at 150, Baiter at 200, fallen bonus and Bomber at 250, mid air catch and wave survivor cap at 500, full return and Pod at 1000, extra ship at 10000. That makes extra ship equal ten Pods. Catching beats killing: full return doubles mid air. Every figure here is the red label ticket, with Atari splits in notes.

How to use it

Pick two actions and a unit in the top row. The three boxes below stay linked: one holds a count of the first action, one the matching count of the second, one the total in points. Change any box and the other two update. Try 1 extra ship against Landers.

Port splits stay noted: Atari Swarmer 200 versus arcade 150 uses arcade rowed, Atari return 250 500 1000 versus arcade 500 1000 uses arcade rowed. Smart bomb clears the screen for no per foe ticket beyond survival, so no bomb row exists. Hyperspace jumps risk death for no points and stay out. Extra 10000 against Lander 150 shows over sixty six to one. Pod 1000 ties full return 1000.

FAQ

How much is Lander?

150 points. Mutant and Swarmer tie at 150 arcade.

How much is humanoid return?

1000 full return arcade, 500 mid air catch, 250 fallen lives.

How much is Pod?

1000 points. Tied top foe with full return. Extra ship hits every 10000.

Sources

  • Williams Defender Arcade Manual Red Label scoring (Lander 150, Mutant 150, Swarmer 150, Baiter 200, Bomber 250, Pod 1000)
  • Midway Greatest Arcade Hits Vol.1 Manual points breakdown (cross-check)
  • Atari 5200 Defender Manual point values (Swarmer 200, return split 250 500 1000 noted)

Last verified: 2026-09-27 · 12 entries

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