Days Gone Bounty Reward Comparison (Credits)

Compare 14 Days Gone bounty rewards: Freaker ears, beaks and camp job totals. Fixed camp credit payouts with IGN sources. With bars, table and ratios.

Visual comparison

Log scale: values span 10,500x from smallest to largest, so bar lengths are logarithmic. Labels and table show exact values.

Wizard Island jobs total21,000 Camp Credits
Iron Mike jobs total12,700 Camp Credits
Hot Springs jobs total12,600 Camp Credits
Diamond Lake jobs total6,800 Camp Credits
Copeland Camp jobs total3,200 Camp Credits
Rager Ear45 Camp Credits
Reacher Ear40 Camp Credits
Breaker Ear25 Camp Credits
Bleacher Ear20 Camp Credits
Runner Ear20 Camp Credits
Screamer Ear10 Camp Credits
Swarmer Ear5 Camp Credits
Newt Ear3 Camp Credits
Crier Beak2 Camp Credits

All values

Click any row to load it as Entry A.

NameValueContextSource
About these numbers: Payouts are fixed in-game Bounty Collector and job menu values. Bend Studio never set a credit to dollar rate, so this page compares credit payouts to each other.

About this converter

Days Gone pays bounties in camp credits, and each ear has a fixed tag at any Bounty Collector. A crow beak is 2 credits, a Newt ear is 3, a Swarmer ear is 5, and a Screamer ear is 10. Bleachers and Runners pay 20, Breakers pay 25, Reachers pay 40, and infected bear Ragers top the per ear list at 45. Credits are per camp, so Deacon banks them camp by camp. Encampment jobs pay in blocks: Copeland totals 3,200, Diamond Lake totals 6,800, Hot Springs totals 12,600, Iron Mike totals 12,700, and Wizard Island totals 21,000. Trust runs beside credits on every turn in, from 1 per beak to 23 per Rager. Every figure here is the in-game menu payout as copied by IGN Freaker and Jobs guides.

How to use it

Pick two entries and a unit in the top row. The three boxes below stay linked. Change any box and the other two update. Try 1 Rager Ear against Swarmer Ears to see how many commons one bear equals. The unit box flips between single credits and thousands of credits.

Credits do not move between camps, which is why job totals keep their camp names. Per job splits inside each camp total are not printed in guides, so the table uses camp totals and per ear tags. Trust is kept in notes because it gates camp levels and bike parts. No herd, horde bonus or story payouts are mixed in, since those use separate rules.

FAQ

How much is a Swarmer Ear?

5 camp credits plus 3 Trust at any Bounty Collector, per IGN. The bulk farm coin.

What pays the most per ear?

Rager Ear from the infected bear at 45 credits plus 23 Trust. Reacher is next at 40.

Which camp jobs pay most in total?

Wizard Island at 21,000 credits total. Iron Mike is next at 12,700, Hot Springs at 12,600.

Do credits move between camps?

No. Credits and Trust are per camp, so Deacon spends Copeland credits at Copeland only.

Sources

  • IGN Days Gone Freakers guide (Swarmer, Newt, Screamer, Breaker, Bleacher, Reacher, Rager, Runner, Crier payouts)
  • IGN Days Gone Encampment Jobs Guide (Copeland, Hot Springs, Iron Mike, Diamond Lake, Wizard Island totals)
  • Bend Studio Days Gone in-game Bounty Collector and job menus (base values)

Last verified: 2026-10-04 · 14 entries

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